Interview with Max Waldorf by Enigma on youtube:
Best posts made by Fire112
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Falcon BMS Interview 2023
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RE: MicroProse is back on the Falcon series
Microprose has reacquired the copyright to the Falcon series.
Sounds promising.https://steamcommunity.com/groups/microprose/announcements/detail/3680047495733505345
Quote:
Dear MicroProse Fan,
Today we have something different and very exciting to announce.
MicroProse is proud to announce that we have re-acquired the copyright to the Falcon series games, and Falcon has officially returned to our line-up. We are thrilled to continue the Falcon franchise with new products in the future, building on the legacy of this iconic series.
We also want to take a moment to acknowledge the incredible work that the Benchmark Sims team has done with their BMS mod for Falcon 4.0. We recognize the passion and dedication that they have brought to the Falcon community, and we are committed to fully supporting their efforts in any way possible.
With MicroProse’s support, there is no end in sight for the work of the BMS Team. The future of the Falcon franchise looks bright, and we can’t wait to share more with you soon!
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RE: Welcome to our new home!
Looks all nice and shiny. Will take some time to get used to, but great job. Now we only need some F-16 emojis.
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RE: Campaign question
<p>I don’t know what the defaul value is, but you can alter the time after which the campaign progress from own troops is degraded by adding this line to your “Falcon BMS.cfg”<br /><br /><em>set g_nNoPlayerPlay 12 </em><br /><br />in this case it would take 12 hours without any player mission before the progress is degraded. You can change the number.<br /><br />There’s also a thread here<br /><br /><a href=“https://forum.falcon-bms.com/topic/20916/set-g_nnoplayerplay-still-work-in-4-35/10” target=“_blank”>https://forum.falcon-bms.com/topic/20916/set-g_nnoplayerplay-still-work-in-4-35/10</a><br /></p>
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RE: Falcon BMS 4.36 TRAILER 4K
WTF…this will be another great one. Looking for the JTAC
Nothing beats BMS in immersion. Great job
Latest posts made by Fire112
-
RE: MicroProse is back on the Falcon series
Microprose has reacquired the copyright to the Falcon series.
Sounds promising.https://steamcommunity.com/groups/microprose/announcements/detail/3680047495733505345
Quote:
Dear MicroProse Fan,
Today we have something different and very exciting to announce.
MicroProse is proud to announce that we have re-acquired the copyright to the Falcon series games, and Falcon has officially returned to our line-up. We are thrilled to continue the Falcon franchise with new products in the future, building on the legacy of this iconic series.
We also want to take a moment to acknowledge the incredible work that the Benchmark Sims team has done with their BMS mod for Falcon 4.0. We recognize the passion and dedication that they have brought to the Falcon community, and we are committed to fully supporting their efforts in any way possible.
With MicroProse’s support, there is no end in sight for the work of the BMS Team. The future of the Falcon franchise looks bright, and we can’t wait to share more with you soon!
-
Falcon BMS Interview 2023
Interview with Max Waldorf by Enigma on youtube:
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RE: Balkans Theater for Falcon BMS 4.37
Having another issue at Casale: The AI-Flights (primary with Mirage) are blocking the taxiway to RWY 31 and are not continuing taxi on the runway when they get the takeoff-clearance. Whole takeoff-sequence gets busted that way.
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RE: Balkans Theater for Falcon BMS 4.37
Ok, thank you. But shouldn’t there be a holding call before crossing the active runway? Well anyway, I looked left an right to be sure there was nobody…
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RE: Balkans Theater for Falcon BMS 4.37
I have one question regarding taxi at Casale:
After landing on RWY 31 and requesting taxi to the ramp I get the instruction “taxi via A B 05”
So in plain text I should taxi on taxiway A, then B and then cross RWY 05. Am I right there ?
On the map there is no intersection from B to RWY05. I can only go via A4 on B, but then I have to cross RWY31. And that wasn’t mentioned by ATC. There is also no hold-instruction before crossing the RWY. What am I getting wrong here?
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RE: Falcon BMS Alternative Launcher (Easy Setup, Keep Joystick Assignments)
First time user for this alternative launcher with 4.37
I assigned my HOTAS Warthog axis in the launcher, that works fine in BMS. But there are no keys assigned to either the stick or the throttle.
How do I load the Warthog-keyfile in the alternative launcer? Or this done as in previous versions in the BMS-controller-setup itself?Do I miss any functions or such a thing when I load the keyfile in BMS itself?
(Sorry for the probably rather dumb questions… )
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RE: Weapon Delivery Planner released
Same error here. I also had the problem that WDP always resets to my 4.36 installation despite I pointed it to the 4.37 installation, so I had to uninstall 4.36.
Now all paths look correct in the setting, but the HDR-error remains.
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RE: Falcon BMS 4.36 TRAILER 4K
WTF…this will be another great one. Looking for the JTAC
Nothing beats BMS in immersion. Great job
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RE: Campaign question
<p>I don’t know what the defaul value is, but you can alter the time after which the campaign progress from own troops is degraded by adding this line to your “Falcon BMS.cfg”<br /><br /><em>set g_nNoPlayerPlay 12 </em><br /><br />in this case it would take 12 hours without any player mission before the progress is degraded. You can change the number.<br /><br />There’s also a thread here<br /><br /><a href=“https://forum.falcon-bms.com/topic/20916/set-g_nnoplayerplay-still-work-in-4-35/10” target=“_blank”>https://forum.falcon-bms.com/topic/20916/set-g_nnoplayerplay-still-work-in-4-35/10</a><br /></p>
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RE: Welcome to our new home!
Looks all nice and shiny. Will take some time to get used to, but great job. Now we only need some F-16 emojis.