Weather : discrepancy Weather Commander & Briefing with FMAP generated from F4WX
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<p>FMAP generated from F4WX : only one FMAP file is read , there is no “Maps auto update”<br />in the case of Kunsan departure, we can see <br />SITUATION=FAIR on briefing while Weather Commander it is POOR<br />14km visibility vs 8~9km with Weather Commander<br />2000ft cloud base briefing vs 1800 for WC and in 3D, the cloud base seems higher <br /><br /><img src=“https://i.imgur.com/hpUoA4f.png” alt=“undefined” class=“null” /><br /> <img src=“https://i.imgur.com/gvIavs4.png” alt=“undefined” class=“null” /><img src=“https://i.imgur.com/IYQN2zU.png” alt=“undefined” class=“null” /><img class=“ql-image” src=“https://i.imgur.com/SiJdllJ.png” /><img class=“ql-image” src=“https://i.imgur.com/Y9H1qqw.png” /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /></p>
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<p>with WDP , the METAR is<br />visibility 6SM -> ~9.5km in accordance with the information read in Weather Commander <br />BKN 017 -> cloud broken 1700ft in accordance with the information read in Weather Commander<br /><br /> <img class=“ql-image” src=“https://i.imgur.com/Le7TaFa.png” /></p>
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<p>@suhkoi69 there is always something wrong with FMAP generated from F4WX -> my old post already pointed some issue with FMAP: <a href=“https://forum.falcon-bms.com/topic/21137/weather-issue-visibility-changes-after-saving-te” target=“_blank”>https://forum.falcon-bms.com/topic/21137/weather-issue-visibility-changes-after-saving-te</a><br /><br />extremely easy to reproduce it : <br />-download weather from F4WX<br />-select a weather with some specific conditions just above the airport<br /><img src=“https://i.imgur.com/SqHRyfQ.png” alt=“undefined” class=“null” /> <br />-save current weather<br />-compare with briefing & 3D<br /></p>
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<p>@suhkoi69 <br /><br />your problem is the MAP global shifting.<br /><br />When you download a map with F4WX, most of the time there is a global map shifting build in. so you need to take it into account <br /><br />on top of that, in the example above : there will be an interpolation between sunny fair and poor in game that will not match exactly what you see on the map.<br /><br />Most likely some P cells will be converted in F to smoothen the transition between P - F - S <br /></p>
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<p>Good news I found a bug in the code with map shifting . Map is not updated correctly at the end of the world which could explain some of the discrepancies </p>