MidEast theater 128 segments (for 4.35 U3)
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<p>Keep up the great work on this theater SpbGoro!<br /><br />Just came back to it for the first time in a while - there’s nothing like watching my CBU’s explode over one of the amazingly realistic objectives you’ve created!<br /><br />Cheers</p>
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Good morning, dear mate.
Perhaps I missed something, sorry. But are you planning a future conversion to 4.36?
With best regards.
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@Jackal said in MidEast theater 128 segments (for 4.35 U3):
Good morning, dear mate.
Perhaps I missed something, sorry. But are you planning a future conversion to 4.36?
With best regards.
Hello. Yes, I try to work in my spare time.
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looking forward to it.
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@SpbGoro
I see, dearest mate.And, as usual, if in need, I would particularly glad to give a helping hand. Please feel free to let me know anytime.
With best regards.
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Hi, anybody else having problems loading bms, with this theater? i select it in the UI as normal, bms shuts down for manual restart, the bms loading screen appears then bms just dont load, if i remove the line in theater definitions bms loads ok with stock kto again?.
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@headcase ,
Mideast128 Theater for BMS 4.36 has not been released yet. The Theater Developer is still working on making the Theater perform properly with BMS 4.36. A bit of patience…it will be out soon.
Regards,
Tomcattwo
(VoiceClone) -
Gentlemen,
i.e.: “Hold your horses, all there”
(and however you did well to underline that, dear Tomcat - no matter of that should have been needless, due to the innovations made with the 4.36 we all know).That time will come!
With best regards to all.
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@Tomcattwo understood, i assumed it would still work-ish with .36 , i have patience, still waiting for YAME
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