F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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Hi Very Kool!
Love it, another cant wait situation….ohhh hurts so bad!
Damn shame when its released I will rip the wings off from all the hard G’s I’m going to pull…hehehehehe
Thanks for this much appreciated, enjoy making it!
Take care!
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:bowd:That works looks very very fine- Very good texture - Keep on it please- Greetings,
Tom -
Great pit!!! Very impressive!!! F-22 deserves a better presence in BMS!!! Congratulations for your efforts Metalhead
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@611-eagle:
Nice job mate. Can i send you my F-22 hi-poly model if you wanna.
Please show some pictures.
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Thanks all of you for enjoying this work
The falcon BMS deserves it, and many more…Congratulations to all Devel team, they did a good work on this
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I can share only the cockpit if the community would prefer.
Now I have 3dsmax 2011 instaled on my computer, but i am newbie in 3dsmax (very newbie) It’s too much difficult.
Ok, lets go to work… What should I do first, and second, and so on?I use neither msn nor skype nor teamspeak and I’m also a noob regarding 3D cockpits, BUT
… are you able to load/ import your model in 3dsmax at all?Cheers,
LS -
Awesome WIP! Raptor rules.
I think with that pit you could outscore FSX F-22 stuff. -
Thanks all of you for enjoying this work
The falcon BMS deserves it, and many more…Congratulations to all Devel team, they did a good work on this
Yes I am. But I am finishing some details yet. When ready, I’ll tell all of you.
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Awesome WIP! Raptor rules.
I think with that pit you could outscore FSX F-22 stuff.Thanks for appreciate.
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Here is some pics. Model is almost done and i’ll texture it…
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Also can i send 3D pit too. May……QAWA?
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Many many details. I hope- this model is builded by laser sensor software and not made by hand . Very beautiful work
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update the textures, I’m separating the textures to be easier to install on falcon
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In the image 4 I took something borrowed from the f22 BMS.I hope the comunity, or original author dont complain…
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Metallhead, Thank’s for your work.
Before you go ahead, splitting your textures etc. , please read those blogs:
https://www.benchmarksims.org/forum/blog.php?30
… especially
Texture quality/weight optimizationCheers,
LS -
Buzzz’ Mirages are indeed among the best stuff I ever saw in Falcon and FPS are ok with them.
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Metallhead, Thank’s for your work.
Before you go ahead, splitting your textures etc. , please read those blogs:
https://www.benchmarksims.org/forum/blog.php?30
… especially
Texture quality/weight optimizationCheers,
LSYes, Thank YOU…
I am reading it now and I have some pics of the UV map updated: -
Now its time to choose squadrons…
I will let it for all comunity. What should i do, either real or virtual squadrons?
After reading the blog about textures, I thought i need to cut some parts where the squadrons simbols are mapped. Is that correct?
Can someone explain better? I am talking about to have more than one squadron available(Markings & Tail art).Again sorry about my english
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Real squadrons
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How about the weapons bays? Do you think you could animate them? Oh, and this looks AMAZING! Keep it up!