Solved [Fixed Internally] Game crashed after U2 update - HMS related
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happened on the 1st campaign mission i did after U2 update.
i wonder if anyone else experienced this kind of problem.the crash log have this details :
Falcon BMS.exe caused an EXCEPTION_ACCESS_VIOLATION in:
0000000004817401 Falcon BMS.exe, HMSClass::DrawDLZSymbol()+273 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\DISPLAYS\HMS.cpp, line 643
Exception handler called in UnhandledExceptionHandler.
Read from location 0000000000000810 caused an access violation.
Bytes at CS:RIP: 48 8B 88 10 08 00 00 48 8B 86 48 05 00 00 F3 0FRegisters:
RAX=0x0000000000000000 RBX=0x0000000000000000 RCX=0x0000000000000000 RDX=0x0000000000000000
RSI=0x00000000c32ca010 RDI=0x000000003d05add0 RBP=0x0000000004470000 RSP=0x000000002f02f5b0
RIP=0x0000000004817401 FLG=0x0000000000010246
R8=0x000000000523abe8 R9=0x0000000005233af0 R10=0x0000000004470000 R11=0x000000002f02f580
R12=0x0000000000000000 R13=0x000000010a300b10 R14=0x000000002f02f700 R15=0x0000010000000000
CS=0x0033 DS=0x002B SS=0x002B ES=0x002B FS=0x0053 GS=0x002BCall Stack:
0033:0000000004817401 Falcon BMS.exe, HMSClass::DrawDLZSymbol()+273 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\DISPLAYS\HMS.cpp, line 643, Parameters(0x0000000004470000 0x0000000008119E20 0x00000000B7C75F40 0x0000000000000000)
0033:000000000481548B Falcon BMS.exe, HMSClass::DrawAim9DLZ()+795 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\DISPLAYS\HMS.cpp, line 954, Parameters(0x000000004731FD17 0x000000004631FD17 0x0000000004470000 0x0000000000000000)
0033:0000000004813556 Falcon BMS.exe, HMSClass::Display()+5414 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\DISPLAYS\HMS.cpp, line 2429+10 byte(s), Parameters(0x000000002F02F9A0 0x0000000000000000 0x00000000B7CA10D0 0x00000000B7C75F40)
0033:0000000004930EBB Falcon BMS.exe, OTWDriverClass::VCock_RenderDisplaysToTextureJob()+5803 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\OTWDRIVE\vcock.cpp, line 6757, Parameters(0x00000000B6C80040 0x00000000B7BF0058 0x000000000E1C0020 0x000000003F800000)
0033:000000000492F7E3 Falcon BMS.exe, OTWDriverClass::VCock_RenderDisplaysToTexture()+1091 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\OTWDRIVE\vcock.cpp, line 6284+10 byte(s), Parameters(0x00000000B7CA10D0 0x00000000B6CF7470 0x0000000000000000 0x00000000B7CCC260)
0033:0000000004914520 Falcon BMS.exe, OTWDriverClass::DoRenderFrame()+48 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\OTWDRIVE\otwloop.cpp, line 2863, Parameters(0x000000000E1D2A08 0x00000000149E48A8 0x00000000B6CF7470 0x000000000E1D2A08)
0033:000000000491847F Falcon BMS.exe, OTWDriverClass::drawFrame()+495 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\OTWDRIVE\otwloop.cpp, line 2722, Parameters(0x0000000000000000 0x000000000E1C8401 0x0000000000000001 0x0000000041917E28)
0033:000000000490DEA9 Falcon BMS.exe, OTWDriverClass::Cycle()+1737 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\OTWDRIVE\otwloop.cpp, line 650, Parameters(0x00000000B6C80040 0x0000000000000000 0x0000000019CC03BD 0x0000000000000000)
0033:00000000049EAAF8 Falcon BMS.exe, SimulationLoopControl::Loop()+2040 byte(s), E:\WIP\BMS\Repo\bms-code\SIM\SimLoop\Simloop.cpp, line 620, Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x00000000049EA300)
0033:0000000004534E8D Falcon BMS.exe, ThreadUnhandledExceptionWrapper()+109 byte(s), E:\WIP\BMS\Repo\bms-code\FALCLIB\ehandler.cpp, line 1588+5 byte(s), Parameters(0x0000000000000000 0x000000002F4B8420 0x0000000000000000 0x0000000000000000)
0033:0000000004C98CD1 Falcon BMS.exe, thread_start<unsigned int (__cdecl*)(void * __ptr64)>()+93 byte(s), d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp, line 115+5 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
0033:0000000049287034 KERNEL32.DLL, BaseThreadInitThunk()+20 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
0033:00000000499C2651 ntdll.dll, RtlUserThreadStart()+33 byte(s), Parameters(0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000) -
@regev said in Game crashed after U2 update - HMS related:
0x0000000000000000
Thanks, I think I know what the problem is. If you have a DMP, please share but this might be enough already.
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@regev said in Game crashed after U2 update - HMS related:
here is the DUMP file (2022-08-27_135519_crash.dmp) -
The link doesn’t seem to work, could you try again?
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@regev thanks, unfortunately the DMP did not help much, we would need a full DMP. Can you reproduce the situation?
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@Seifer said in Game crashed after U2 update - HMS related:
@regev thanks, unfortunately the DMP did not help much, we would need a full DMP. Can you reproduce the situation?
full DMP ? how can i do this, the system automatically create it, no ?
i will try to reproduce the situation and update here.
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@regev https://forum.falcon-bms.com/topic/20866/enabling-dump-files-at-all-times-and-creating-frozen-game-dump-files/11
But I think Tumbler nailed this one.
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This bug also happens to me. Last time after I asked a DECLARE to the awacs.
Crash log
Memory dump
I don’t know if this is a full memory dump. -
The 1st crash happened while i was locked in FCR(ULS mode) on a tanker, about 70-80nm from me.
The MHCS was off so i turned it ON with “long” DMS down, then looked to the side and game crashed.Today i made the same mission, playing with the MHCS, switching it On & Off at ground and in the air (no FCR lock yet), looking to left\right numerous times, All was fine !
Later at the mission i tracked the tanker, locked it as described before and engaged MHCS, looked to the side an BOOM . . . crashed again, same as 1st time.
Maybe it will give a clue and help solve this problem.
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There is another crash report about this same bug. I think It’s related to the AGM-65L as I was carrying it too (crash happened like few minutes after i powered it).
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@LilDioBrando said in Game crashed after U2 update - HMS related:
There is another crash report about this same bug. I think It’s related to the AGM-65L as I was carrying it too (crash happened like few minutes after i powered it).
I was carrying the AGM-65D on both crashes.
I will try to do the mission again without AGM-65 and see what happen. -
It’s a bug and fix didnt make it into u2. Problem is related to carrying AGM65 in general
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@Tumbler31 Any workarounds (or things to avoid doing)?
Is it enough to keep HMCS turned off, in AG mode when carrying mavs?
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With my testings, it doesn’t matter if you turn on and off your HMS. It is related to a MAV itself.
For my testing with my buddy, it occurred only to the clients in multi-player.
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@airtex2019 said in Game crashed after U2 update - HMS related:
@Tumbler31
Is it enough to keep HMCS turned off, in AG mode when carrying mavs?I made the mission for the 3rd time (2 previous times game crashed when HMCS was engaged).
This time i used the AGM-65D & made AAR but did not engage the HMCS the whole mission. . . all was fine no crash.The focus for developers shuld be on the HMCS system, hope U3 will have a fix for this problem.
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