Ice’s Falcon BMS Profile Updated for BMS 4.37
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@Todd1215 Thank you very much Todd! I was teaching my son to play around with the jet a bit so we were in the first Ground Ops scenario, I put him on the runway and he took off and used the autopilot to STPT 5 then halfway turned to 7 and proceeded to land, we could see the problem almost always on final, after comm calls.
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@jacqueslees That seemed to be my experience as well. Something strange is going on behind the scenes in shared memory during that period of transitioning to landing.
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@jacqueslees I have put together a fix for the scrambled Helios Falcon textures (MFDs,DED, RWR, etc )
Download the following zip file and unzip it to a folder. Copy the HeliosFalcon.dll file from the extracted zip file folder and place it in your Helios plugins directory. This directory is located under your Helios installation folder. Make sure you BACKUP your current HeliosFalcon.dll file before copying in the new DLL file.
This fix is compatible with Helios 1.6.5306 and newer.
This is just a quick fix and once the next release of Helios drops this DLL file will get replace with the latest version for the release.
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@Todd1215 Thank you very much Todd, I just updated to U2 and tried your fix, the first Ground Ops TE was all good now, but before that the 4A formation training I got the same scrambled HUD across the export area: IMG_20220828_012052.jpg
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@linknet Also I have been been intrigued by this for a very long time but now I see the reason : the fuel gauge actually feature a wrong way fan area for the F/R needle, better illustrated on the photo: in the virtual cockpit it was the white fan area to the right of the F/R needle, but on Helios it was to the left of the F/R needle.
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@jacqueslees The Helios Fuel Quantity Gauge is based on the one in the BMS Manuals. However, having said that, I’ve read somewhere that for some F16 models with differently sized fuel tanks the design was reversed.
In fact, after just loading up several of the TEs, the lower numbered TEs generally have the reversed version and the higher numbered TEs generally have the Helios version as in the BMS Manuals below.
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@linknet said in Ice’s Falcon BMS Profile Updated for BMS 4.36:
Instrument Lighting
How is this effect created?
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@DC2slo All of the text and anything else that needs to be lit is transparent with a background of white which is then changed to various shades of green to simulate the instrument lighting.
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@linknet Okay thanks, this makes sense. How would this be coded? For example, I think the bidding for instrument light goes from 1-3. Do I code a different shade of green for each change or is this something that Helios does? I am a visual learner so if you could point me to a video tutorial or a more thorough instruction form, I would be greatly appreciative.
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@DC2slo There aren’t any tutorials for this. I suggest you open the Ice Profile and in the Panel BACKGROUND checkout the MemoryWire BACKLIGHT COLOUR and the MemoryWire BACKLIGHT OPACITY. If you follow through the inputs and outputs of these it should give you a good idea as to how the Instrument Lighting is implemented.
Following through the first output of the MemoryWire BACKLIGHT COLOUR you can then see that it sets the colour of the Panel COMBINED CONSOLE >> Rectangle BACKLIGHT COLOUR which lies beneath the Panel COMBINED CONSOLE with its transparent text.
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@linknet Is it possible the +5 and -5 buttons on the HSI do +1 and -1only? Can’t find the buttons for the (E)HSI either?
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@BVT_9 If you haven’t actioned this:
Requires “set g_nKnobAccelerationDelta 0” to be added to the Falcon_BMS.cfg file found in \User\Config.
Then, yes, the +5 and -5 buttons on the HSI will only give you +1 and -1.
Quote: Can’t find the buttons for the (E)HSI either? - Can you expand on that?
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@linknet oh… I’m so stupid should’ve RTFMed… my apologies…
There used to be 4 invisible buttons on the eHSI that did this, no?
Thx anyway! -
@BVT_9 There are two sets of invisible buttons, one for Course and the other for Heading on the Panel HSI COURSE and Panel HSI HEADING respectively which are both found in the Panel EHSI.
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@linknet I appreciate your help up to this point. I have looked at Ice’s profile v 14. I am not sure where I should be looking for this “Panel BACKGROUND” would you mind pointing me in a more specific direction?
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@DC2slo The latest “Ice’s Falcon BMS Profile Updated for BMS 4.36” is version 4.36-04, there has never been a 14.1 version. Using the Profile Editor and in the Profile Explorer tab you can’t miss the “Panel BACKGROUND”.
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@linknet , working perfectly with the cfg setting… thx!
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@linknet Okay got it! Thanks a million for pointing me in the right direction. I appreciate your help!
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Awesome profile, Thanks for all you do!
BalkansOFM 1.5.1. I can’t get the map to show up in CPD map? Is there a work around? It works but shows Korea map instead??
Thanks
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@scottd5800
First you need the exact theatre name as it appears in this registry key:
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Benchmark Sims\Falcon BMS 4.36\curTheaterNow open the profile in the Profile Editor and in the Profile Explorer Tab open the Panel Maps which is found in:
Panel FRONT CONSOLE >> Panel CENTER PEDESTAL DISPLAY >> Panel MAPSThen unlock the Control MAPCONTROL in the Panel Maps and add the theatre name that you found earlier to the Balkans Theater Names separated by a comma and a space here:
For the Map Viewer open the Panel FRONT CONSOLE and do the same as above for the Control MAP VIEWER as shown below: