NVG size in VR
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Are you all that are using VR seeing the NVGs displayed in full screen without ‘full screen NVGs’ being enabled in the editor? Have no ability to peek under to read screens at night. Just wondering if I am the only one.
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@Rainmaker have you tried dimming the MFDs?
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@spotdott No, but this was more-so about matching real life techniques and the non-vr presentation than it was about it making the screens unusable.
Wondering if I did something along the way to screw mine up or if its that way for everyone
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@Rainmaker I don’t know if it is the case, I don’t have vr… But for some strange reason the changes made in the configuration of 4.37 are overwritten in 4.36, and not in 4.37… verify that the path is correct.
Maybe you should copy the line in bms user.cfg
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@Rainmaker said in NVG size in VR:
Are you all that are using VR seeing the NVGs displayed in full screen without ‘full screen NVGs’ being enabled in the editor? Have no ability to peek under to read screens at night. Just wondering if I am the only one.
True look under not yet, but my single look at it in VR showed that the goggles still are an overlay and you can read cockpit instruments and MFDs with them because the infinity focus hasn’t been implemented yet.
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@Snake122 Okay. Seeing the displays with them wasn’t the key point of my post, although it seems to be what everyone was drawn to. I was just wondering if mine was the same as everyone else’s vision in VR in that it was full screen and not a reduced circle/oval shape. Judging by your post, I’m taking it that I am the same as others.