Eurofighter cockpit
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Gentlemen,
you can download the Eurofighter Cockpit Package (EFCP) v1.0 here:
https://megafile.cc/Vo4E/efcp-v10.zipSave the zip-file on your HD and extract it to where you want. You’ll find an “EFCP v1.0” folder where you extracted it. Browse to the “Docs” folder included and open the “EFCP-Installation.pdf”. Proceed from there.
Read the installation guide carefully and precisely adhere to the instructions to ensure that no errors/problems occur.
I think everything relevant about the installation and the cockpit itself should be evident from the documentation included.
Note that antivirus programmes may alert you, as they react to the batch files or tool executable, both are harmless however.
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@Scorpion82 This is the most spammy file-download site I’ve ever seen. And Firefox flags the download as containing malware.
Why not simply do this on GitHub or GitLab or something?
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Thanks for the info and sorry for any inconvenience it may have caused. I remove the link and re-upload somewhere else. It could be that the Batch files included in the pack trigger a malware warning, but the files itself are safe, unless the website is infecting it.
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I have re-uploaded the package and updated the link in the post above.
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Hi.
There is really nice job but ih ave small problem.
I have CTD every time when im trying to use external view.
There is no problem with default or others cpts assigned to Typhoon.
This problem exist on OFMKTO and with my modded KTO campaign -
So the game crashes when you switch to external view with OFMKTO and your own Campaign? Does it also crash in TE mode as well and which variant of the aircraft are you flying? Is it only one variant or is it reproducable with others? If it crahes irrespective of the cockpit you use, it has nothing to do with the cockpit, but probably with the database.
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@Scorpion82
CTD happened in Cam.
I haven’t tested TE, but it didn’t happen in DF.
I also tried applying the EF cockpit to the defatted KTO campaign - same result.
CTD doesn’t appear immediately, but mainly after using the cockpit view and switching to Fly By Camera.
I checked Eurofighter GE in the default OFMKTO campaign and AMI in my own campaign.; The results are the same.
Additionally, I tried to apply CPT to the default KTO campaign - same result. -
Ok I’ll take a look and try to reproduce the issue. I don’t think it’s related to the cockpit itself, as I’d expect CTDs from within the cockpit or when trying to enter the cockpit from an external view. When the issue isn’t present in DF mode, which uses the Typhoon FGR.4 the problem might well lay with the database entries for some variants, albeit I haven’t encountered these issues thus far.
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@Scorpion82
Ive just tested Typhoon in Campaign - same results - crash after using flyby camera. -
Problem solved.
I reduced the graphics settings such as: anti-aliasing with 4 samples, I also turned off vertical sync and the option to draw mirrors. Now it works fine
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Thanks for the feedback. Unfortunately didn’t have the time for any tests over the past few days. Though I will nevertheless do some trials to see whether I will be able to reproduce the issue. Didn’t have any problems before.
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I have created an updated Eurofighter Cockpit and Flight Model package with LOD and BML models and updated instructions for use with BMS 4.37.3.
https://www.file-upload.net/download-15222361/EFCPv1.1.zip.html
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@Scorpion82 Cool! Thank you very much!
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@Scorpion82 said in Eurofighter cockpit:
I have created an updated Eurofighter Cockpit and Flight Model package with LOD and BML models and updated instructions for use with BMS 4.37.3.
https://www.file-upload.net/download-15222361/EFCPv1.1.zip.html
You have done a great job, I hope dev team integrated it in future updates and also add Spanish and Italian eurofighters to DB.
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@Scorpion82 where are the screenshots?
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This post is deleted! -
No idea why the images don’t show up directly.
https://ibb.co/ygZMb6Y
https://ibb.co/5sqsdP0
https://ibb.co/QJMzbHd
https://ibb.co/MC7y0bz -
@Scorpion82 beautiful job
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@Scorpion82 looks like a pretty cool pit to me
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Some images that show up here directly, from the mobile it was a mess.
Complementary notes:
- ~400 switch functions implemented
- fully rampstartable
- Tranche 2/3 standard cockpit layout
- Cockpit floodlights
- Integral cockpit and legs (optional legs with kneeboards)
- Working Mirrors
- Functional limitations in terms of indicators
- Some graphical glitches