Flying F-15E with Viper pit
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Hello,
I would like to fly the F-15E with a Viper cockpit. What files do I need to change/remove to revert the Mudhen to a Viper cockpit? Tried looking through the technical and user manuals but didn’t find anything. This old answer from 2015 doesn’t seem to work any more as the file structure has changed.
Also, when flying planes with internal stores, is there a trick to deploying bombs/opening the bomb bay? Tried bombing with a B2, but got hung stores.
Thanks in advance!
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I found out after looking through the files for quite a while. For anyone in the future who may want to do the same:
Turns out it was really simple when you know how to do it.
In
\Data\Sim\Acdata
open the file for the plane you want to change. There’s two things to change: The cockpit visuals and the avionics. Avionics are controlled by the line beginning withtypeAC
. Changing this from 5 to 2 turns it into a Viper. I think this is exposed by the editor as well, so you can see what each number means.For cockpit visuals, change the line starting with
cockpitName
. The name corresponds to folders inData\Art\CkptArt
. Just removing the name defaults it to a Viper pit.Obviously a good idea to make a backup of any files before tampering with them.
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@kampfalk Hi, Section VII of this has the procedure… https://www.mediafire.com/file_premium/5qjvs9l5y9p9c1y/BMS_Fighters_Manual_%25282%2529.pdf/file