Real hits over ground units don't count as they should
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Hi all.
I was trying the “TR_BMS_13_Maverick_Basic” training mission, and because when you leave the mission there isn’t a debriefing information, I copied this file and change from .trn to .tac extension and now I can get a debriefing report to know how I did it.
And then, I see something strange on these debriefing reports.
When I fire in range of the Mavericks, aiming to the targets on the right side, where there are all ground units, near the bunkers and behind a wall, I hit with a missile over one target and all targets burn in flames. But when I leave the mission, debriefing indicates that I hit only one target, not all targets that I destroyed with my action.
I did the same mission again, but this time with MK-82’s, and drop one bomb over one target, and again all targets burn in flames, and this time debriefing indicates that I hit all these targets, it’s correct in this case.I create a new TE mission, and I test with 3 battalion’s of only trucks, which makes the trucks very close to each other.
Then, I use one Maverick and next one MK-82, same as in the previous test on training mission, and with the Maverick I obtained only one target destroyed on debriefing, but really I destroyed three trucks in total with the explosion. With one MK-82, I destroyed nine targets in total, that is the real achievement, it’s correct again in this case.I think that if you destroy several visually verified targets, they should be the same in the debriefing, in the case of the Maverick it seems that only the target that was hit counts, which is not correct.
It’s not logical to score for one destroyed objective when you have destroyed more than one.
This happens to someone else?. Any tips would be appreciated. Thank’s in advance.
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@cchaparro of course you are not wrong … I suspect, in video-game-world, the damage-attribution logic works something like this:
Maverick:
1 missile launcher destroyed by AGM-65;
8 nearby trucks destroyed by their own stupidity of parking next to big explodey missile launcherBombs:
9 trucks and missile launchers all within blast-radius of the bomb, so the bomb gets full credit -
@airtex2019 L-O-L
Nice debriefing description!
When will it be implemented?Especially that part of “by their own stupidity of parking next to big explodey missile launcher”, and of course the super-extra-bonus “gets full credit” for using simply “smart” bombs against a party group, happy on earth, waiting for “kaboom”.
Will be a very nice debriefing report to bring to the Commander.
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@cchaparro
Yes sometimes, “collateral” damages are not counted “properly”.I found a quite complex, semi-automatic, way to count actual ground kills using ACMI .xml export from Tacview and Excel with PowerPivot …
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@CheckPoint said in Real hits over ground units don’t count as they should:
Yes sometimes, “collateral” damages are not counted “properly”.
My favorite debrief information is when it reads that I hit a “hit”
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@Amadeus75 probably a hitpoint was meant