F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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Incorrect. A square is made up of two triangles. Triangle count will not be changed.
Regards
DaveThanks for you reply. I understood.
Can you teach me how to reduce the amout of polygons in the aircraft model for a number that will match the requirements of the comunity?
I have read something about using an “Optimize modifier”, but I am afraid it will damage the model appearance.Other thing: I added the F4switches for “aircraft decals” and the F4switch number 10 for engine heat animation. That when we increase the throttle to the max afterburner, and the engine chamber turns from dark to light yellow, simulating the “heat” It worked , but in the "max stage of the afterburner, it disappear, do you know why? what am I doing wrong?
About the aircraft decals, I believe I can not test it single player, and I do not have Z-bias in my 3dsmax, I did not find it. I found just “render control” and I do not know what is it for.
I have the 2011 version of 3dsmax, and installed the last version of the 3dsmax lod exporter, I noticed some changes, but I did not find changes in the manual. Will you update the manual?
Regards Fabrizio -
The Seat is blocking vision behind you and to the left and right.
By the way you were correct with the overheating process I think I left the other switches alone and it seems ok for now.
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about the seat blocking the vision, I will see what I can do for it, maybe change the location of the eye point in the 3dsmax , moving the model a little bit down.
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Ahh crap! I thought I fixed it but mid mission shortly after take-off the engine overheat again and shut off. I’m at a loss. This doesn’t happen in the F-15 or F-16 im not sure whats going on.
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Hi Metalhead,
I need to know how to delete the edge beteween two triangles and make the surface squared. It will reduce the amout af polygons by half( I believe)
have a look:
Cheers
Biker -
Ahh crap! I thought I fixed it but mid mission shortly after take-off the engine overheat again and shut off. I’m at a loss. This doesn’t happen in the F-15 or F-16 im not sure whats going on.
I have testing The F22, and this “overheat” stopped happening here in my computer, I do not know what is going on either. Maybe flight model issue. As the F22 was very low utilized by the comunity because of a cockpit does not exist, It may have problems that we do not know. I figured out when I switched on the EPU, it was overheated, and I stopped using EPU. I did not know that I could not use it , except in emergencies. The same happened when I fly with either mil power or afterburner every time, so I keep the throttle between 85, 90 % when cruise, and if necessary mil power and AB.
It need to be tested much more, till we find the problem, but I will make you know that I never change anything in the Flight model file, even a “comma” or a “dot”.
only the 3d model. Please, talk to someone who understand a lot the flight model file, this person, may find the problem, I am not able to do that.
The F15 and F-16, are large used by the comunity, since the beginning of falcon 4, both probably had errors in the past, and was fixed.
Thanks
Best regards
Fabrizio -
I figured it out for certain this time. Normally in the F-16 you have to set the ENGINE FEED! to normal. On review of your pit and manual I didn’t see you reference this on your call backs. And when in the pit if you macro engine feed to normal and switch it. The AAR lights switch on the left panel I believe becomes active. In summation the AAR switch is the engine feed knob turn it or you will fall out of the sky. Don’t worry metal we will make this raptor pit infamous. Lol again thanx for all your work
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I figured it out for certain this time. Normally in the F-16 you have to set the ENGINE FEED! to normal. On review of your pit and manual I didn’t see you reference this on your call backs. And when in the pit if you macro engine feed to normal and switch it. The AAR lights switch on the left panel I believe becomes active. In summation the AAR switch is the engine feed knob turn it or you will fall out of the sky. Don’t worry metal we will make this raptor pit infamous. Lol again thanx for all your work
My sincere apologies to everyone who downloaded the F22, and is testing it. I am really sorry because I did not write correct the Manual. (I will fix it)
The “AAR LIGHT” Is the engine feed knob. I did not changed the label because I wanted it seemed to the original F22( based on the Images I have from the internet. But I will change it, and then anyone will NOT be confused. I was thinking this morning in what you said above, about the engine feed, and was imagining that perhaps the bugs you’ve found was about either “Engine Feed” or “Air source” that I can’t remember If I wrote in the manual. I will check the entire manual tonight.
I will update it because there are updates that are working very well, including “instruments lights” working correctly at night, the “aircraft decals numbers” and others I can’t remember now.
thanks for your reply, and thanks for your help.
Thanks to everyone who is helping. Much appreciated
Best regards
Fabrizio Metalhead -
Now I will show some pics with new features, and some bugs that need to be fixed.
more pics…
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more pics here
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more pics…
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and more pics… the last for now…
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Hmm at lease you got to see the black skin I was talking about now. Is it possible to get those other MFDS too work so We can get an RWR in there? And I know on the one MFD it has Jammer there but it doesn’t inform you if the jammer is on or not like the F-16 has that green light. I can never keep track if its on or not after getting into a dogfight
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can you skin the pilot with the updated HMCS helmet?
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Nice effort. It´s looking promising.
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Hmm at lease you got to see the black skin I was talking about now. Is it possible to get those other MFDS too work so We can get an RWR in there? And I know on the one MFD it has Jammer there but it doesn’t inform you if the jammer is on or not like the F-16 has that green light. I can never keep track if its on or not after getting into a dogfight
Hello ScRaPeD, and thanks for your reply.
I found this error about the texture before I release the F22 beta tester version, that picture Is old, I just forgott to make you know about IT.
4 mfd’s… I am almost “crazy” trying to find a way to make them work, all in vain.
Jammer… there is a simbol informing you that the jammer is on, I believe the first version that you have, has it simbol. Tomorow I will put a picture for you, but be aware that I am not happy with the result of It’s location, and I am looking for another location for this simbol. I will also change the location of the JFS switch, and all changes will be updated in the manual, don’t be worried.
About the engine feed knob in the F22, I wrote about it, in the manual, but I wrote “fuel pump”, instead of “engine feed”.Now, I want to talk about the goals I have achieved…
The exaust heat and afterburner flame, are working very nice.
I disabled all the weapons bay because there are only 5 F4-switch, and 5 F4-dofs for animating them. The F22 has only 4 weapons bay, 3 if we count the under (bottom) bay as only one. Ok till here… but inside the cockpit, we command the weapons bay through the “SMS” page choosing the slots. When we choose the slots number “2” and “4” the weapons bay open… but when we choose the slots number “3”, “5”, “6” and above, they don’t move. don’t rotate. I could not find any way to meke them work very well, so I disabled all of them. ( anyway they would not work very well, because the missiles are launched from the middle of the aircraft).
There are more updates I will show the pictures tomorrow.
Best regards
Metalhead -
can you skin the pilot with the updated HMCS helmet?
Sorry I did not understand the question…
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Scorpion Helmet even though the F-22 will probobly get the F-35 helmet in the future. I just don’t think BMS is ready for that beast, Baby steps.
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Scorpion Helmet even though the F-22 will probobly get the F-35 helmet in the future. I just don’t think BMS is ready for that beast, Baby steps.
I will try, but it’s not a promise
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You canot have HMCS in the F22. Sadly the pit is to small and there is other constraints… No Aim 9x either. I worked this bird for the last 7 years and was hoping to see it but problem arose.