8K texture enhancement for F-16 block 50 (BMS 4.35 U3)
-
@Jackal Yes. I will pick up working on it again to fix for 4.37+
-
@BreakerHUN good work bro , can we make new textures files you and me togither and sharing it bro?
If like the idea i can send my source files -
@sheref What happened to your cockpit mod Sheref?
-
@danster all is good will release it soon but we can help each other to get the best result for bms players that will be good for the sim really if any one can modifying or edit my files that will be great and i have no problem with that
-
@sheref Hey there. Basically I am not againts cooperation, however I am currently getting my own PSDs together to restart the work where I left
As for the future, my main problem is that the 3D models and their associated .dds files are a mess. They use common .dds files for differend 3D models which can easily lead to do unwanted work on block 40 while updating the .50 files.
Until this is not sorted out, meaning the 3D models have their very own dds files and not shared ones, I will not work on skins. Also the UV maps on the f16 models are quite “unhandled” in some places. The 3D models would need an update as well. The engine does not support PBR textures for the aircraft models neither, therefore doing nice reflection/emitter effects are very limited.
Together with these limitations I don’t think that much can be done. Just like in your cockpit skins, I have to burn in static effects, which are really not up to todays standards. I would be very happy If these would have been addressed already. -
4.38 should bring PBR, no?
-
@CloudWallace1981 I am not aware. Maybe Maxwaldorf can confirm. But if so, then I’m sure they will come up with a modern high quality multilayer shader by default.
-
Unfortunately not working properly after the new patch the mod looks awesome, any plans to update it?
-
@travissgrey Yes.
-
Hey how is it going, bro?
-
Good Viper pit repaint, akin to what buraktunahan did on Eagles on would be cool.
But at that stage redoing the pit (actually all of them) in proper scale in VR and with all PBR goodies IMHO would be better idea. -
@Xeno I am waiting for 4.38 to arrive, to see what will actually be improved by the devs. And if that leaves anything good to mod, I’ll do it, but as of now there is too much mess with the shared dds files amongst cockpit variants. This is why I stopped working on it. UVs are incomplete in several places. I hope they will create a brand new model for the viper with more 3D detail and PBX support and cleaned UV maps.