F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
-
@611-eagle:
It’s may be texture set too…
No no, the textures showed in the picture, belong to the “original” Falcon’s F22. He need to copy and paste the textures to the correct folder. Only that.
-
guys what i missing in the instalation? i need help.
Hi, can you explain what kind of help are you needing?
-
I downloaded and intalled perfectly
Thanks for the work!!!
One think about the Ckpit, the F22 Stick is like the F16, is sensor force stick
There you can get those info -> http://www.globalsecurity.org/military/systems/aircraft/f-22-cockpit.htm
Please my friend forgive me about my ignorance.
Are you telling me that the stick of the F22 have a wrong animation , and it rotates too much for pitch and roll animations?If you answer is yes, then I say that i can disable it, because I tried to put limits in those animations. I tried to limit them from negative values to positive one, but it does not work.
BTW i wanted to make that question here, and I will enjoy it here and Ask…Is it possible to “use” negative values in the limiters for the Xdofs?
If is there anyone who can answer this question, please do this for me.
Thanks in advance -
Yes possible with external ac models. i dunno for the pits. i dunno because no more informations with BMS modding… but im really curiosity AFM values but is secret rofl…
-
What does “AFM” mean?
Sorry about my ignorance… -
What does “AFM” mean?
Sorry about my ignorance…I understand you np. It’s mean Advanced Flight Model like F-16. Also add me on skype…
-
@611-eagle:
I understand you np. It’s mean Advanced Flight Model like F-16. Also add me on skype…
Yes, adding, in the MSN too, but I do not have “headphone” here today, and right now…
-
Is there a new skin/texture being worked on?
-
-
I guess im just asking for a redo of the skin to the aircraft. With less lines and more smooth.
Heres your work.
http://tinypic.com/r/eh0ymo/6
http://tinypic.com/r/27ytix2/6Desired look
http://tinypic.com/r/174wmv/6
http://tinypic.com/r/1z3zci0/6
http://tinypic.com/r/ad0pr8/6Your nose
http://tinypic.com/r/n15i5c/6Desired Nose
http://tinypic.com/r/2cp966q/6
http://tinypic.com/r/b4b02s/6This post just thought the texture could use some touch up
-
I will do this, but each “thing” at your time.
BTW, do you know how to work with some kind of 2d software like photoshop or similar?
Don’t you want to help me with this work, if you are able? Do you?Thanks
Best regards -
funny you mention photo shop I just downloaded it this morning a trial version though to see if I could figure out how to use it. Just need to find a guide to point me in the right direction and I will begin skinning my own craft.
-
funny you mention photo shop I just downloaded it this morning a trial version though to see if I could figure out how to use it. Just need to find a guide to point me in the right direction and I will begin skinning my own craft.
Very well… I do not use Photoshop, I use Photfiltre studio instead. Its more user friendly, but less powerfull, Good news is that it reads *.8bf plugins files from Photoshop, so, its power is increased a little.
Try to start replacing colors, copying and pasting “parts” or cutting if you prefer…
You must not be afraid of trying… do wrong, ctrl z and try again… only patience, tutorials, and good willing, will make you learn.
Hope you start soon.
Pay attention first, in images sizes, then, RGB, alpha values etc, you will quick figure out how to use the tools… Make “experiences”
Talking about image size, try to learn how to “resize” images, rotate, invert, etc, everything is possible. But keep in mind, You do not need to be an artist, there are techniques for the job, and in a computer, everything is “easy”…
Best regards
Metalhead -
This is a very good work. I’ve been using it for the last weeks and it works very neat for a WIP.
You can rampstart and completely fly in it. There are just details the one remaining to be done.
Thumb up to you Metalhead, thank you!
-
Please my friend forgive me about my ignorance.
Are you telling me that the stick of the F22 have a wrong animation , and it rotates too much for pitch and roll animations?If you answer is yes, then I say that i can disable it, because I tried to put limits in those animations. I tried to limit them from negative values to positive one, but it does not work.
BTW i wanted to make that question here, and I will enjoy it here and Ask…Is it possible to “use” negative values in the limiters for the Xdofs?
If is there anyone who can answer this question, please do this for me.
Thanks in advanceI know that the stick (F16), it can be move about one-quarter of an inch, very very small move; the F22 is kind of the same.
See this quote of the page that I send to you.
Hands-On Throttle and Stick (HOTAS)
The F-22 features a side-stick controller (like an F-16) and two throttles that are the aircraft’s primary flight controls. The GEC-built stick is located on the right console and there is a swing-out, adjustable arm rest. The stick is force sensitive and has a throw of only about one-quarter of an inch. The throttles are located on the left console. Both the stick and the throttles are high-use controls during air combat. To support pilot functional requirements, the grips include buttons and switches (that are both shape and texture coded) to control more than 60 different time-critical functions. These buttons are used for controlling the offensive (weapons targeting and release) and defensive systems (although some, like chaff and flares, can operate both automatically and manually) as well as display management.
here F22 Ramp Start:
-
This is a very good work. I’ve been using it for the last weeks and it works very neat for a WIP.
You can rampstart and completely fly in it. There are just details the one remaining to be done.
Thumb up to you Metalhead, thank you!
Tell me what you think that need to be done. I appreciate “criticism”, advices, and suggestions. Fell free to say.
I will try to do everything that I can with the “tools I have”. ( I can’t make miracles) Keep it in mind…
Best regards
Metalhead -
Tell me what you think that need to be done. I appreciate “criticism”, advices, and suggestions. Fell free to say.
I will try to do everything that I can with the “tools I have”. ( I can’t make miracles) Keep it in mind…
Best regards
MetalheadThanks for hearing us out Metalhead!
Well, one detail about the cockpit is that if you are using TrackIR, the hud gets out of the glass if you move sideways (like the hud being projected over the air, instead over the glass).
It could be helpful if the hud crystal had a slightly green texture or something, because sometimes when it is sunny the hud projection gets lost with the clear skies.
Also I think there are some buttons that work, but doesnt animate (like the volume controls).
One last detail is the AI, that always flies with their missle doors open as they don’t seem to know how to close them. I don’t know if this is fixable though, as it has more to do with the AI than your work
Still, this cockpit is a masterwork! Great great job.
-
Thanks for hearing us out Metalhead!
Well, one detail about the cockpit is that if you are using TrackIR, the hud gets out of the glass if you move sideways (like the hud being projected over the air, instead over the glass).
It could be helpful if the hud crystal had a slightly green texture or something, because sometimes when it is sunny the hud projection gets lost with the clear skies.
Also I think there are some buttons that work, but doesnt animate (like the volume controls).
One last detail is the AI, that always flies with their missle doors open as they don’t seem to know how to close them. I don’t know if this is fixable though, as it has more to do with the AI than your work
Still, this cockpit is a masterwork! Great great job.
Thank you…
TIR issues i can not fix. sorry…
Hud: I have read in somewhere something about “real” pilots complaining about the hud, when flying in sunny days. The same problem, but in RL. I believe, There must be a way to change the colors of the Hud, but I can’t remember now what keys you must press in your keyboard.
New animations will be added as soon as possible.
You are correct about The AI, and also correct that I can not do anything about it. The best is, do not look at them, focus on your task.
All comunity need to know, or remember, that the Falcon BMS, is a F16 simulator, and the F22 is based on the F16, In other words… It is almost a F16 inside the F22 cockpit…Thanks again
Best regards
Metalhead -
May be for the AI if you inverted the animation…
-
Well, to help a little with the wingman missile doors issue, I’ve found a funny work around.
If you instruct him to “Drop Stores” (Menu W, W, 8 ) he will not drop his stores but instead just close the missile doors. The downside is that the “Drop Stores” command can only be isntructed once per flight. If he later opens the doors (due to combat or something) and he is not able to close them by himself he wont be able to “Drop Stores” again and will continue with the doors open for the rest of the flight. Not a real solution, but a workaround.
As soon as we take off I usually instruct him to rejoin formation, fence out (for him to turn on his navigation lights), close in and drop stores… this way we can do some nice formation flying
Its a shame that the TrackIR issue is unfixable still, the cockpit is great!
Obrigada Metalhead! This cockpit is a great job, I’ll follow it closely