Mission Commander beta release
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Hi, Falcas, for me, for version is 0.3.9 avast antivirus is blocking the download on suspicion of being infected:
Infection:Win32:Evo-gen [Susp]
Can you confirm it’s safe?
As I don’t know what file (download) you are using I can’t say anything about it.
I can never guarantee if a visrus has slipt in or not. So use it as you see fit.
All I can say that I did not inserted a virus But a lot of AV programs come with an alarm that is nothing.Re-uploaded the file, thats all I can do.
Gr Falcas
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https://www.benchmarksims.org/forum/attachment.php?attachmentid=17837&d=1375136635
It doesnt matter what “Orders” you give GUs in the cam file. Their main behaviour is set by their roles in the database.
Cam orders are for stats only. Same applies for Squadron Stores in cam files…just stats. -
@A.S:
https://www.benchmarksims.org/forum/attachment.php?attachmentid=17837&d=1375136635
It doesnt matter what “Orders” you give GUs in the cam file. Their main behaviour is set by their roles in the database.
Cam orders are for stats only. Same applies for Squadron Stores in cam files…just stats.This has been explained already a couple of times.
What is the point you want to make?Gr Falcas
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If it was mentioned before, good. That was the point, as i stumbled over that picture. I havent used MC for my work often sorry.
I tried in the past, but it was too buggy often or has other lacks from what i remember.
I dont know if newer versions provide anything meanwhile what i cant do with tacedit, f4broswe or bms editor….Maybe i should check your updates. -
There are some thing you can do with TacEdit that is not possible in MC yet.
And there are some thing you can do in MC that you can’t do with TacEdit
It all a matter of time until MC can do everything that TacEdit can. WIP.Gr Falcas
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There are some thing you can do with TacEdit that is not possible in MC yet.
And there are some thing you can do in MC that you can’t do with TacEditGr Falcas
What in example?
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The campaign tab is not completely done, so stuff related to that is not 100% in MC.
Things you can’t do with TE (or al least not that easy)
Note that these thing are most helpfull for TE building.Clone a flight.
Move a squadron to a different AB (Everything in the background is taken care of)
Change the type of AC of a flight (Everything in the background is taken care of)
Add a carrier and place a squadron with a couple of clicks. (if the carrier is added to the objectives)
And some things to ease the user like the link to OglLod to view the entity you are looking at.You have a good understanding of TE, so you will understand that software like this is pretty complicated and large in code.
Gr Falcas
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Cool. Here some ideas for using MC with Add-On XXXXX Theaters.
It fails to detect the right patches in the proper ART folder and understand the TDF order.
It can not deal with unconventional theater names in the saveX.cam file (mostly korea, balkans) but not Redflag i.e.Stuff what i noticed.
If you need help and input to improve it …let me know. Glad to help
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For RedFlag, MC recognises it as a Korea theater and referts back to the default Korea locations.
The main problem is the difference in approach. Falcon knows that you have selected RF and loads that TDF file.
MC can only know to what theater the mission belong to as it is written in the “Campaign” part of the file.
But for RF this is korea… (unless a newer version of RF has something else)
I just need to create a work around for RF or make a manual setting so you can force which tdf to use.Most of the other theaters, like Aegean, Balkans, ITO, BFS, Panama ect should work automatically.
The biggest problem… 24/day bug.
Gr Falcas
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Read PM …we can work on this later together. I think this will help alot as MC can be made more compatible with also other theaters.
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Can I export fligths from a TE to a campaign??
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Can I export fligths from a TE to a campaign??
Nope, it takes less time to create a flight in campaign itself.
Gr Falcas
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Ok, thank you for your job
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Hey Falcas,
Any chance you could help me here? Quite often, MC doesn’t allow me to change objectives because of the following error:
“Objective not found in ObjetiveDelta list, can’t change the status for now” (just noticed the slight typing error, by the way)Currently using 0.3.9.0, but has been a bug for longer already. Only now thinking of asking here.:oops:
Reloading the TE and/or restarting MC has sometimes fixed the issue for that particular objective, but usually (>95%) it doesn’t. Only way I’ve found to manually add an objective to the Delta list is by flying, damaging/destroying some part of the objective and saving the TE again in-game. Is there a quicker way in MC, that I have yet to discover?For your information, this is the error code I get when I open an objective that can’t be changed.
************** Tekst van uitzondering ************** System.IndexOutOfRangeException: De index ligt buiten de matrixgrenzen. bij MissionCommander.fclsObjective.CheckObjDelta() bij MissionCommander.fclsObjective.fclsObjective_Load(Object sender, EventArgs e) bij System.Windows.Forms.Form.OnLoad(EventArgs e) bij System.Windows.Forms.Form.OnCreateControl() bij System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) bij System.Windows.Forms.Control.CreateControl() bij System.Windows.Forms.Control.WmShowWindow(Message& m) bij System.Windows.Forms.Control.WndProc(Message& m) bij System.Windows.Forms.ScrollableControl.WndProc(Message& m) bij System.Windows.Forms.Form.WmShowWindow(Message& m) bij System.Windows.Forms.Form.WndProc(Message& m) bij System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) bij System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bij System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Cheers,
Eagle-Eye -
What you want to do is correct, and it should work.
Check PM.Gr Falcas
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Things you can’t do with TE (or al least not that easy)
Note that these thing are most helpfull for TE building.Clone a flight.
Move a squadron to a different AB (Everything in the background is taken care of)
Change the type of AC of a flight (Everything in the background is taken care of)
Add a carrier and place a squadron with a couple of clicks. (if the carrier is added to the objectives)
And some things to ease the user like the link to OglLod to view the entity you are looking at.Just to be sure, is this a list of things that currently can not be done in MC?
I’m asking because I don’t have any issues with cloning a flight or changing squadrons to different AB’s, but I do have troubles with changing certain type of AC. (which, according to OP, should function as of 0.3.7.0; at 6000+ characters, the error report is too long to be posted on this forum, so you can download it here. TE I noticed it in today can be found here)
Fighters don’t seem to be a problem (only F16 variants are available though), and I can change squadron aircraft types with ease, but when I try anything else (cargo/tanker/AWACS/bomber flights) I get the error report. When clicking to proceed, I get a blank list. I have tried and confirmed this on 2 computers, testing multiple TE’s, using both MC 0.3.8.0 and 0.3.9.0 (error reports are identical, except the MC version obviously, as far as I could find)
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Just to be sure, is this a list of things that currently can not be done in MC?
Nope, it is a list that MC can do.
I’m asking because I don’t have any issues with cloning a flight or changing squadrons to different AB’s, but I do have troubles with changing certain type of AC. (which, according to OP, should function as of 0.3.7.0; at 6000+ characters, the error report is too long to be posted on this forum, so you can download it here. TE I noticed it in today can be found here)
Fighters don’t seem to be a problem (only F16 variants are available though), and I can change squadron aircraft types with ease, but when I try anything else (cargo/tanker/AWACS/bomber flights) I get the error report. When clicking to proceed, I get a blank list. I have tried and confirmed this on 2 computers, testing multiple TE’s, using both MC 0.3.8.0 and 0.3.9.0 (error reports are identical, except the MC version obviously, as far as I could find)
Might be a little bug. Have looked at your report and tried your TE but can’t reproduce it. Works fine here.
Altough code has been changed, so it might that this specific thing has been fixed already.Check your PM.
Gr Falcas
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Nope, it is a list that MC can do.
Gr Falcas
If not allready noted thank you very much for MC it has made my falcon time a lot easer this last year.
Regards…… Shad
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Note for everyone: Do not use MC with Redflag 4.0. It will not work currenlty. Maybe in future, depends on Falcas
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@A.S:
Note for everyone: Do not use MC with Redflag 4.0. It will not work currenlty. Maybe in future, depends on Falcas
Oooopppssss…
Good find m8!!!
Why is that?
Falcas uses known released theaters database? doesn’t MC use the theaters DB, objectives etc?