Toms Korea 2014
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As long as textures around “landmarks” are not harmonized the result is not perfect. (Airbases, KOTAR etc.)
Are there people with experience on the FPS impact?
One of my friend tried it, only at very crowded areas he experienced slighty FPS drop but he has old and weak HW.
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As long as textures around “landmarks” are not harmonized the result is not perfect. (Airbases, KOTAR etc.)
One of my friend tried it, only at very crowded areas he experienced slighty FPS drop but he has old and weak HW.
I think my FPS went up:nosep:
Love the tiles
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If somebody can list which tiles are around Kunsan and other landmark objects it would be useful, maybe the textures can be merged.
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Sky textures problems…
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Excellent tiles Tom; thanks.
Flew over the weekend, day and night missions; all good.!!Fluke……I’ve been monitoring FPS over the past few weeks, as I’ve been overclocking my weak AMD system, and I’ve seen no drop with these tiles.
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Danke Tom, großartige Arbeit.
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Amazing work Tom. Korea seem so ‘alive’ with your new tiles. I just can’t stop sightseeing.:bdance:
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Thanks Tom,its amazing:D
Mfg Hitman
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Thanks for this!
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Yes Sir. Thank you very much. I will correct habour and bridges. Terrain Tool didnt Show placed 3d objects- Textures only. But I will find a way.
Many thanks for all support and Great posts here. Thank you very much.
Cheers,
Tom -
terrain editor can show the objectives.
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Amazing work!!
wood:bdance:
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Hi there,
during some testflights we found out that the Kumi Airstrip tiles are set to a wrong type. Every landing there let your Jet explode. Type should be plane instead ob urban. The Tile # are 2180 and 2181 (HSSTREET2XX and 3XX). Keep on the good work Tom, you did a great jop.Cheers
Snapper
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Amazing work!! maybe the new standard tiles for KTO in the next versions of BMS??…
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thank you Tommmmmmmmmm
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Thanks Tom…
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Wonderful, thanks Tom!