Korea '80s Theater - discussion
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this is what i meant : )
The minute I saw this I thought of your (old) signature. If this ain’t hungarian, I wan’t my old job back.
These riders also train there horses to lay down (to hide) in the plains. Like this:
many thanks for your dedication, molnibalage!
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Hello there Molnibalage,
First thought in mind before I ask any question. Like I told Arty. Many thanks to you and all here in BMS for spending much of your fun time , developing and enhancing this sim. I am sure you would benefit more in spending time simming than developing, but, you sacrifice much of your fun time making this sim, a better SimWorld for people like myself. Rather fly and have fun, you put most of your efforts into making our vitual sim world in BMS a reality. My history in simming is short. Not short in terms of experience but I was a Janes’ sim virtual pilot many years ago. Way back then, I was only interested in that sim , and no one elses, regardless what was on my sim shelve. Yea I had both Falcon sims packed in their boxes. But Janes’ was my thing. However, BMS has enticed and encouraged me to return to flight simming. Oh, I am a micorosoft flight simmer to some extent. But military, simming was my first interest long ago. Janes’ had many followers, and skin developers, the last of the die hards went further into what was called TSH for Janes. I appreciated their efforts too, like with you and your team. But by that time, when Janes’ started to die a bit, I had other interests in the family world and kind of had to reset my priorities. But, for now, I am here in BMS , and I have almost both feet in the door and am trying to get back in. Developers like you, have encouraged me to be a user of BMS. This community shows a strong following and that is a sign for a good future. But regardless of future or not, I am thankful and grateful for simmers like yourself. The question I have is short, I was over in Arty’s community “airport textures”, and was curious about using his textures in your theatre/mod. Arty was not completely certain. Plus he was not sure, if your package was complete or not. I am not sure either, I read many posts in your community and the best answer I got , regarding your package being complete was from a comment from one of your followers, not quote by quote, but, in short, it stated, “at least it was done before 4.33 came out”. But , Arty is still working on his textures, and you maybe still working on 80’s Korea?? He is not sure if your airports have been changed either. My question for him was generally the same , are his airport textures the right mix for your package? Well, because I think your package is installed over the stock Korea correct (yes , I know from your instructions to backup the folders first, so that means–-) I would have to backup the korea objects folders as well. Meaning Arty’s textures would be affected if I have had installed his textures. ??/ Like I mentioned in Arty’s community, I have done neither yet. I am just in wait for your answer before I modify my Korea data in any way. I will not install his textures, unless you say its a go, go. Well enjoy, your day. I appreciate your time and efforts. A big thanks and take it easy if you can.
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Thanks , sorry for so long a message. But you and all others deserve, a thanks.
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I answered there too. You can use Arty’s runway textures without any issues. I changed only Osan with a 3rd party mod but it has separate texutres. If that MOD uses the same runway textures as other airbase you will see Arty’s textures otherwise just the spearated and different and unique textures of Osan.
https://www.benchmarksims.org/forum/showthread.php?14963-OSAN-RKSO-Mod&highlight=osan
You can use any textures in my MOD as long as the 3D model of object is same as in stock BMS4. Even the terrain textures can be swapped beucase of Osan mod the terrain textures are also separated from core files of BMS4. My goal was to make as separated the MOD as possible. Only the \sim files have to be swapped.
Khronik is working on the installer and he said has an idea to make user friendly this ‘swap’.
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The minute I saw this I thought of your (old) signature. If this ain’t hungarian, I wan’t my old job back.
Yes, the images likely were made in Hungary.
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To Molnibalage
After I wrote posted you early , early am today, and prior to sleeping I thought would it be possible to add-in some of what MS did for their flight sim (like FSX and the newest one out there) . Oh another thought came to mind why not include commercial airports too, in BMS since they too, are used by military jets. Than I thought that would probably be too much for a sim to bear, all of those models , planes and so forth. Thereafter, I thought I guess a sim like this focused on strategy , more than just learn to fly . Its a mixture of both. Boy did my mind go deep into the process and reality struck. Even if it were possible , to create a real event/time sim based on time zones, current weather conditions, physics/mass simulation and more… . Well , the project would take forever and most users could not really fly the sim without a monster cpu/gpu. Plus the fortune in time and money would be very expensive. Guess what , I left that pipe dream where it belongs, because I need down time, play time and Falcon /BMS is enjoyable as it has been through what read from others in multiple communities here in BMS. Molnibaladge enjoy the sim and be a simmer, you did a lot , plus you took time out of your day to answer my question. thank you. Again all is appreciated. Have a good evening .
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In war civilan air traffic would avoid the airspace of Korea. Simulating the civilan air traffic is not possible.
1. We do not have civilan AC in DB.
2. Even if we had the only mission what they can fly is air lift which provide supply which would destroy the balance of campaigns. -
aren’t training flights available in campaign?
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Training flights can be created manually as I know. There is no such role in DB because training role is alway available in TE and is not selected by ATO in campaigns.
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So the campaign installer is being coded… previous versions had manual install/updates, I bet this one is really huge
Apart from F16C blk 40/42 and the Tomcats, is there any new cockpits on this new version? (I recall it could feature some Qawa 3D cockpits, but he hasn´t released none meanwhile… and “The Russian Beast” - the unspokeable/taboo - cockpit was banned =( )
Anxious to finally fly your “opus art”, Molni!
cheers!
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No other new cockpits will be available. The Su-27 pit had to be removed.
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Ah. Then no Mirage either…:(
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I can integrate what is completed. I’m not a 3D modeller.
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No worries. Still looking forward to the Theater. Sounds challenging.
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Mirage 2000C.
Love to fly the D model (Falcon Online BfB) but I do not think it was produced in the 80’s.
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Mirage 2000C.
Love to fly the D model (Falcon Online BfB) but I do not think it was produced in the 80’s.
I don’t believe the new C model will be released as stand alone as it will be part of 4.33.
But if you want a nicely modeled 80s Mirage in 4.32 you can pick the 2000N (the D was mid-90s).
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I caught some new skins on the Balkans 2014 for M2K D. Maybe they where there in general but looked new to me.
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Don’t want to stray to far from Theater discussion but the 2000D in the FO Balkans theater and the 2000C in the Sinai theater were great.
Thanks for the info guys.
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Does anyone know what I did wrong? I installed the theater as described on the first page but I have two problems: 1 - the new cokipit of the f 14 is very beautiful, but when i look back in the cockpit have a hole in the fuselage.
2 - after install the file “particle” my gun shots are black.