Whatever happened to Fighter Ops?
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I have a dumb question - what was Fighter Ops?
An unfortunatly abandoned flight-sim project or developement.
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You mean this one?
http://combatace.com/topic/8585-jet-thunder-angola-any-chance/ http://www.checksix-forums.com/viewtopic.php?f=314&t=110921&sid=c1669d167fdcb86e240f367af5e17e36
Yeah, now I feel a bit like a fool. That was already mentioned in part/in passing just a few posts ago, but I seemed to have just looked over it. It really is too bad they never got that to work. It really did look very cool.
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FO could have been the next gen sim for all of us F-16/jet combat sim fans to fly and it could have replaced FSX had they managed to make it. I think DCS is sort of filling that gap now with Nevada and EDGE would have a similar capability to what FO would have had. The main advantage of FO was the Global map though.
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Well okay so what’s the word on FO?
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3-4 weeks lol.
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Well okay so what’s the word on FO?
Forget FO, what’s the word on FSX@War? Aren’t you a tester on that? Is this going to be the next big thing or wot?
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So that’s why there no WHERES MY FSX@WAR THONG THREAD lol.
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Seven G
http://seveng-f18.com/7 - 8 weeks!
This looked good. Too bad it’s apparently gone.
Also, I remember some rumours about Lead Pursuit and their next F/A-18 sim.
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This looked good. Too bad it’s apparently gone.
Also, I remember some rumours about Lead Pursuit and their next F/A-18 sim.
Gone? I heard some 7G news not too long ago, so I’m not too sure what you’re on about.
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Gone? I heard some 7G news not too long ago, so I’m not too sure what you’re on about.
Isn’t it in development hell? I’d be happy to be wrong.
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I think 7G has been at 93 or 97% complete for like 5 years or something.
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I think 7G has been at 93 or 97% complete for like 5 years or something.
That’s what I was talking about. If it’s true, then this is a perfect example of development hell. Which doesn’t necessarily mean that it’s cancelled, but I would not hold my breath.
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Forget FO, what’s the word on FSX@War? Aren’t you a tester on that? Is this going to be the next big thing or wot?
Affirm, I am on the beta testing team for this. Things are looking pretty good. It is FSuX afterall so there are going to be limitations. I mean the tactical combat environment will never rival what FBMS can give us already.
So, with proper expectations, it can be quite good for online CV Ops. Time will tell.
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Time will tell.
No shit, man. That is the story of my simming life. Everything is always two more weeks away.
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LOL. They are not on kickstarter yet?
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No they are a bit like BMS.
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@A.S:
An unfortunatly abandoned flight-sim project or developement.
To add a little, it promised a lot of revolutionary and unprecedented physics and what not, so it was very interesting. Also, what makes some people doubt about their honesty is that they charged a subscription fee for access to their forum instead of giving it for free as most games, sort of a monetary support mechanism for them to get money for the project. That went on for years and years without any code or alpha version to show iirc…
BTW, Seven-g is moving, apparently it was moving slow and now it’s moving faster? The increasing 9x% is pretty recent if I recall. Also the latest videos are “recent” (considering the total duration of the project, that is).
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wow, that sounded like a scamming project. Why not wait until the final product is finished and then ask for a fee for downloading it. That would make much more sense than asking people to pay for a promise that obviously never got fulfilled.
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The Seven-G? IMHO it also never will be a full product. A small group simply is not create hundreds of 3D models, skins, creating a good AI, FM and dynamic campaign… Without dynamic campaign or very easily managable MP game with large playerbase a sim is pointless.
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wow, that sounded like a scamming project. Why not wait until the final product is finished and then ask for a fee for downloading it. That would make much more sense than asking people to pay for a promise that obviously never got fulfilled.
As an Indie developer, I can tell you that there are a lot of costs that get sucked up during development that are often very very hard to pay for while working a 9-5 job and supporting a family.
Have you ever looked at Software Licensing Costs? Photoshop has now gone to a subscription model - 50$ for the full suite, per month. 3D modeling software is typically in the low hundreds. IDE’s for software development are usually one to two hundred for the goods ones. Is there free stuff out there? Yes, but the free stuff is usually riddled with catches that prevent you from being able to do things that you really need to do to make a good product.
And we haven’t even talked about hardware yet. If you’re developing something with a client/server model you need two PCs that meet the bare bones minimum of what you’re working on to develop with. You also probably want some kind of backup system, and your own system needs to be able to handle development and testing of everything that you’re doing.
Now multiple all of that by 10 people, also paying for a website and a webserver and domain name and maybe some kind of blog, all monthly.
And tack that onto your normal life costs. Most people are living to close to the edge to be able to afford this kind of development cycle.
I am not defending what they are doing - I am just saying, Indie Game Development is expensive. And it takes a lot longer then most people think because you are also working a 40 hour a week regular job while you’re doing it.