F-22 for Falcon BMS Creator: Fabrizio Fraccaroli. Myself.
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Hello all, I’m fairly new to BMS, I’ve been flying it for some months now, it’s a pretty beautiful Sim! I came across your F-22 pit Metalhead, just I am oblivious as to how to properly install it I downloaded your file, extracted to the Data\ckptart\F22 destination folder, but I still get the same crappy non functional cockpit as before, any help with this?
The new F22, and all the cockpit files must be installed using a software called “Lod-Editor”. It is not really easy to work with, but it is not so difficult either. There are manuals regarding how to install models using Lod-Editor. In case you can’t install it by yourself, go to 801st Teamspeak server and I will be there ready to help you install the models.
If you do not have the Ip address for it: 67.228.209.2:9103
I am ON usually all nights starting 7:00PM Brazilian time.
Regards Metalhead -
Am I the only dumb who didn’t manage to make this model work? I tried three times using both the written and the video tutorials (I found everything in the link in Metalhead’s post). Can anyone help me? Is there anything I should know? (And yes, I’ve got LOD editor)
P.s sorry if anything is wrong but I’m not english
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Am I the only dumb who didn’t manage to make this model work? I tried three times using both the written and the video tutorials (I found everything in the link in Metalhead’s post). Can anyone help me? Is there anything I should know? (And yes, I’ve got LOD editor)
P.s sorry if anything is wrong but I’m not english
The same for you, or anyone who needs help, read my last post before this one…
Regards Metalhead -
The same for you, or anyone who needs help, read my last post before this one…
Regards MetalheadCheck your PM
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Done
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Thanks Metalhead, I’ll look into it!
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@pyroperson87:
I tried to search through the thread to see if anyone had already posted this and I couldn’t find anything. I have two issues both relating to textures.
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I only have two of the 4 texture sets available in the sim. I think I have an idea of how to fix it but I was hoping someone else here knew how so I could spare myself the trial and error method.
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The external lights textures, specifically the nav lights, seem to be utilizing textures other than 164 and 165. See picture:
Thanks for the awesome work Metalhead. I can’t wait for some Viper vs Raptor DACT!
The problem above,is that in the past, I have changed some of the texture mapping, and I didn’t change the “texture”. But it is fixed now.
I am still fixing some minor bugs and errors. Wait until a new version comes
Regards Metalhead -
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New
Installation Tutorial videos: here is the link for the playlist:
https://www.youtube.com/playlist?list=PLJ9wqViRCs-amWNwBREFBRbFUjT4qXYqR
Browse for “Lod-Editor installation tutorial-1” (part1 to part 5)
See first post too…
Regards Metalhead -
Thanks for the tut mh,good job,makes LOD editor not so imposing…
Looking forward to F-22 completion…dfang
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Thanks, finally there is a tutotial i 've failed to use the editor till now:rofl:.
i’m seeing them. -
Please, give me a feedback if you could understand the videos, and if you could correctly add your models whatever they are.
Regards Metalhead -
Thanks for all your efforts.
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All right man, I did it and it works! It’s goddamn AMAZING! There’s just a problem: there’s a door, on the bottom of the plane which is always opened even if I’m in nav mode. And It sounds like breaking if I turn at High speeds, like when you over-G the f16. But I don’t know how to close it!! Help please
Anyway, awesome model man, I now have three full-implemented models (f16,f22,a-10)
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Please my friend, read the last pages, from the number one page… There are many answers for bugs, some there is no “fix” it does not depend on me, only…
Regards Metalhead -
Please, give me a feedback if you could understand the videos, and if you could correctly add your models whatever they are.
Regards MetalheadI am pleased to help another italian citizen ;).
I saw your videos about the lod editor and i 've understood everything.
Now i have a better idea how to install models in the sim.
I 'll test when the tomcat will be ready. -
It will take a long time…
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I think it is almost ready to fly:blowpar:.
Watching your videos i saw the flightgear 3.0 icon on your desktop, i fly it on my lubuntu box too. Have you released the raptor for it?
Thank you -
I think it is almost ready to fly:blowpar:.
Watching your videos i saw the flightgear 3.0 icon on your desktop, i fly it on my lubuntu box too. Have you released the raptor for it?
Thank youNo I have not, but I have released a very “ugly” model in the beginning, when I started drawing something, but that was never finished, I needed some nasal script knowledge in order to make the “cockpit functionality” to work, and I do not have it, and then I gave up F22. I have installed the flightgear again, because I have another project that is comming from flightgear WITH permission of the owner. “Written permission”… Despite it is licensed under GPL version3 wich grants me full “control” of the model, without even the need to ask them permission, but I did it anyway. I DO NOT WANT ENVY PEOPLE SAYING BS HERE, with my projects, hence it is now in secret. The fact is that the model came from FG with all parts disassembled, and many, maybe thousands of textures, and I am building it, and working on the textures in order to reduce the amount of it. But it will be (between quotes) the original textures (gathered) in few amount of textures.
Wait until I start the new thread. It will take some time, as I am working without rush on it.
Best Regards
Metalhead -
No I have not, but I have released a very “ugly” model in the beginning, when I started drawing something, but that was never finished, I needed some nasal script knowledge in order to make the “cockpit functionality” to work, and I do not have it, and then I gave up F22. I have installed the flightgear again, because I have another project that is comming from flightgear WITH permission of the owner. “Written permission”… Despite it is licensed under GPL version3 wich grants me full “control” of the model, without even the need to ask them permission, but I did it anyway. I DO NOT WANT ENVY PEOPLE SAYING BS HERE, with my projects, hence it is now in secret. The fact is that the model came from FG with all parts disassembled, and many, maybe thousands of textures, and I am building it, and working on the textures in order to reduce the amount of it. But it will be (between quotes) the original textures (gathered) in few amount of textures.
Wait until I start the new thread. It will take some time, as I am working without rush on it.
Best Regards
MetalheadThis is a perfect example of a open license usage. You can edit, improve a project without too many chains (but there are some limits as you write).
Mmmhhh, but now i’m curious in the FG hangar there are few 5° gen. fighters.
I guess you are working on ……a F35A …or… the Sukhoi T50 PAK FA (i love it, i can imagine amazing dogfights against the raptor).We 'll wait:munch:, now i take the opportunity to offer you my good wishes for the new project. Good job !!!
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Thank you. LOL, the secret remains ….