Toms Korea 2015
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This landscape is awesome! Thank you very much for your hard work, Tom!
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This textures looks sweet Tom! Good Job.
I’m creating some video of dogfight and I will put it here if you dont mind -
@Tom:
Hi,
its a Elevation fixed Korea map with complete new textures.
I made bigger textures sizes for Farmland , Citys and Airports. I created water textures because a lot of user missed them in my old texture sets. 90% of the textures have correct night tile textures and I made Kimpo-airfield because a lot of members asked for them.And yes- of course: everybody is allowed to use textures ( any or all of them) for other Theaters.
Cheers,
TomThe terrain elevation how can be applied? My theater uses separated textures directory.
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Ahem…
well- it is the TheaterL2-file and TheaterO2-file in Terrain Folder.
But you have to delete :
TERRAIN.HDR
TERRAIN.SBI
TERRAIN.BIL
TERRAIN.NRMOtherwise it wont work. After deleting the Falcon engine will write new of that deleted files.
Cheers
Tom
TERRAIN.TID -
Much appreciated Tom. I don’t recognize much as it is today but my only reference point is what I saw when I was there in the early '50s. I served with the 43rd MASH north of Oijongbu. I wonder if there is any aerial photography of Korea from that era. You have any knowledge of that? Keep up your fine work.
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Correct. If you forget that, then game crashes as soon as you go to the “Recon” page.
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nanu,
why can not I download anything? Where is the button?
thanks
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EDITED
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Molni-
can you remove the link please?
The reason is following: I have a small donate button on my Website. I hope that I can earn some Cents for my work to buy a new PC or Hardware.
I have an old i3 dual core with 4GB RAM and 1024mB Graphig Card -
That is the reason why I sent the link to my Website. There is the download-link for free and the donate button.
And I will share more models an that site.
Cheers
Tom -
Done.
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Hey Tom, this new terrain is unbelievable, man! Hats off!!
Thank you for sharing your work once again.
Cheers
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What’s the impact on frame rate?
Thank you Tom, very good work!
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@Tom
Outstanding Projekt !!! Many thanks for your hard work.
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:bowd::bowd::bowd:
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Thanks a lot Tom, I just sent a few € your way! The beer’s on me…
Keep up the good work,
Uwe
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This mod is incredible. The tiles are awesome enough, but the new height map is out of this world.
Thank you Tom for making this happen!
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Just want to confirm… this is not an alternate theater, selected from the theater’s tab… but modify’s the stock KTO theater… correct?
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I’d like to know what happens or whether there is any kind of trouble in the MP with the new terrain hights. I couldn’t try it yet but I just wanted to know what problems could I find.
XOXOOOO -
Well-
Airports and 90% of the map are on the stock height. I corrected some coasts, rivers and streets in the mountains.
But (!) all should use the same Elevation map because the Host map datas are important for all flight members. Otherwise it could be possible that a tank is below or above the deck.
That is not important for a single Mission over Kotar-Range for example. But in campaigns it is.
I haven’t seen any Problems in multiplayer missions because we often strikes airfields, factorys or bridges. But we are a fighter squad.
Hope, this will help.
Cheers
Tom