Korea '80s Theater
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First is post updated with install guide video.
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for some reason, my WinRAR says that all of the core module files are corrupted
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Use 7zip.
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I fixed it.
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It is good to hear this.
Has anybody tried the new test Rolling Fire? If it is better with more BARCAP I will adapt changes on Eurowar either. I have tried for Iron Fortress but it did not work.
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I can make a bit easier campaigns by modifying a litte the OOB. Do you need such campaigns?
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this may seem like a stupid question but none of the cockpits are clickable did I do it wrong ?
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The MOD does not do anything with stock Block 50/52 cockpit which should be clickable as well as the new Block 40/42 cockpit. In the WIP F-14 cockpit only a very few button and lever are clickable.
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Has anybody finished at least one campaign so far?
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I really tried but cause of the lack of time i went away from your great theater. The manual tasking of Barcaps consume too much time and without doing this in an half day you have very less airbases usable.
I m in sorry Molni.Daniel
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I really tried but cause of the lack of time i went away from your great theater. The manual tasking of Barcaps consume too much time and without doing this in an half day you have very less airbases usable.
I m in sorry Molni.Daniel
Which campaign did you fly?
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The 2nd one.
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I’ve just begun a 1991 Rolling Fire campaign, and flew a few missions. So far so good, I’m having much fun dogfighting over Seoul with no incoming ARH missiles to spoil the fun. Thanks a lot.
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molni,
did you implemented the jp233 in your theater?
why in LE I see the jp233 bomb with the chute but in 3d I see just the racks? (and the real has not any rack but it’s the stormshadow in bms)
do you know why some bombs data are in misdata folder?sorry for multiple questions, I need someone with this knowledge. I know you like the Tornado and I’d like to attack the runways with the right loadout
for now, I created a jp233 dat file and inserted in bombdata folder and I changed the bombtypes.lst from 22 to 23 and added the dat.
Should I use the stormshadow loadout and change something there, it fires like a classic jsow (unrealistic) ?
Regards
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I do not know why are some in misdata, but they are simply there. This is how loooooooooooooooooooooooong time ago somebody created this structure.
The change what I made is based on the rack + bomb structure of the game. Only difference that I set as the big container to be the rack and JP-233 bomblets does not have drag. So in case you put many bombs in weapon selection you get only the drag of container and 3D models are bomb are hidded because of overlapping of 3D models.
(Single launched rocket also uses similar but not the same trick.)
Do you wish to apply for core DB the JP-233?
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Thanks for reply,
I’d like to apply the real 3d container as the stormshadow set in db and not the rack with a small bomb, and if it’s possible drop multiple bombs in just 1 ripple.
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Just use F4Broswe to export all related DB items of JP-233 and copy the dat file from Korea '80s into core \sim. As I can remember it should work.
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Thank´s Molni ! One question: Will your mod files mess up (or alter) other mods/theathers or even the original korea campaign when switching between them ? Should I desactivate 80´s mods (via jsgme) before switching to another theater ?
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Yes, it is recommended because of the shared \sim directory. In case BMS 4.33 will support separated \sim for each theater this won’t be an issue.
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Will this work with tomcat korea 2015 terrain mod ?
Nice and maybe best campaing (imho) , gameplay side is well done.
I just hope that there would be some sparrows for F-16’s in ironfortress campaing, would make things bit more intresting
Don’t know why but i really like SARAH missiles … :uham: