Israel 1980s - UOAF edition
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+1 and that UI artwork is just perfect!0
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I pull Iraq in the conflict and some hostile aircrafts station in the H3 AB.
Thanks !
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Any news about the theater?
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We’re most likely waiting until the next version of BMS and its new editing tools are released, then the theater must be re-made.
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Win the first one campaign(top one) on Day 2 1230.
blue GU captured Beruit and Damascus.lots AA/AG action, great job modding.
Looking forward to next version with new BMS, Manos’ F-4 IAF/Kfir!
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Win the second cam(middle one) on Day 4 1655.
I should have won the war earlier, as I mistakenly enable “target priority- infrastructure”, which destroyed bridges blocking blue GU to Ismalia.
I finally ordered engineering GUs to several destroyed bridge obj (hope they can repair bridges), but ONE engineering GU surprisingly crossed a destroyed bridge( no repair), thus I can order it to capture Isamilia and end the war.BTW I think bridge obj in Sinai pennisula should be removed. desert land won’t need bridges.
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desert land won’t need bridges.
That’s irrelevant, if they’re there in real life than they should be present.
Don’t wanna it to look like some other theater that has absolutely no bridges at all!! Basically a code cheat!!
C9
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Bridges do hammer the progress of war…if gu can’t find alternative routes, the cam ends in a draw.
To keep cam rolling, imho engineer gu is the key, not sure if they can repair bridges in bms. If yes, I’d pay more attention to protect them.
And, if we zero the infrastructure priority to prevent both sides destroying bridges, it’s a cheat too.
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And, if we zero the infrastructure priority to prevent both sides destroying bridges, it’s a cheat too.
No, that’s not true. In real life war, they don’t bomb key bridges that may prevent progress, they attempt to capture them. They do bomb bridges to prevent the enemy from advancing though.
The fact of the matter is it depends on what is assigned to be bombed or not, which is a decision to be made.
You can’t and don’t just say, oh, we’re having at war, lets remove all the bridges in the country!! And that shouldn’t be done in Falcon either……although some theater builders thinks it’s okay…it’s not…C’mon…
C9
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alright i’ve to admit I bombed friendly bridges around Pusan in the toughest korea campaign long time ago, to stop advancing red GUs… the result is a cease-fire in the end.
on bridge issue, I think keeping few critical ones and leaving one or two alternative non-bridge routes is a compromise… look at Vnam128 theater, the bridge count is crazy…GUs just stuck everywhere.
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look at Vnam128 theater, the bridge count is crazy…GUs just stuck everywhere.
Funny you mentioned that….FIXED!!
C9
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focus on OCA strikes, cripple enemy’s air power is the top priority
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I test the second campaign again.
target priority-infrastructure set to zero.this time no bridge destroyed, and blue side win on Day 3 0700.
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As u all can see in my Phantom thread the IDF -E its almost ready. when its gonna be finished will be available to the devs and to anybody want to install it to their ITO 80’s or normal ITO theater
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Hi all,
i play the first Campaign with the F-16B and now i have a Mission with GBU-15. But i cant add Targeting Pods to the F-16 (not available) so must i must fly without.
But without Pod i dont hit the Target ^^ Can i use GBU-15 without Pod or so?Sry for my bad English^^
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Any possibility to get a torrent active for this theater, really unreliable to DL from http especially such big files.
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Manos, Any update on the IDF -E? I’d like to add to my 2 theaters
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Manos, Any update on the IDF -E? I’d like to add to my 2 theaters
When i gat back home ill upload it for u. You want 2 versions? With and without refuelling probe? Let me know. Officially i will release it after finishing G skins
Στάλθηκε από το SM-J500F μου χρησιμοποιώντας Tapatalk
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Yes please both are fine…TY Sir!!! :woohoo: