Reinforcement Squadrons: load and save to make them work
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Hey, little question.
I’m working on a new campaign set and try to really make reinforcement squadrons work for this one. I even manage to plan a BLUFOR squadron on a RED base in advance, and see it appears on the later conquered airbase. It’s as good as any other, I’m glad to see it. Little question for ANY reinforcement squadron, though.
Is there a known problem, and a known (other workaround), for reinf squadrons not working upon appearance? I have to save, load, save again immediately, and reclick the save to see them appear on the little map, and see AI frag for them. They’re set on HQ from the beginning, of course.
I can integrate it in a readme, but I hope I can find a better solution.
Thank you
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Update: It seems to work exactly the same in stock Korea’s campaign, with ground based squadrons as well as carrier spawning with reinforcements on board. I’ll confess I’m using x64 to test that. I’m not sure it’s the reason why I need to save/load/save/load. But that works nice this way. Which also seems to fix that issue - I’m not using MC at all in the process:
As flying in BMS mostly implies saving and loading, this is not a problem to me. I wonder how 24 servers handle that. They may just reload when nobody’s up? Or do with appearing, but disabled, reinforcements? Curious about that.