G_bCenterUI in full screen
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For what I know g_bCenterUI works when the game run in windows mode, any possibility to enable this functionality in full screen as well?
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In full screen the whole screen is filled with the UI…
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The 2D UI is a fixed resolution (1280x1024 I think) so it either changes your monitor mode fullscreen or exists as a fixed windowed object on a native resolution desktop. The fixed window can be anchored at 0,0 (upper left) or centered.
If it was possible for the fixed window to have a scalar magnification applied to it (e.g. 125% 150%) I’m sure many would appreciate it but from stories I hear about how nutty the 2D UI code is this may be asking for practically the impossible.
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Do you mean you would like to have “borderless” mode?
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I would like to have comms menu and in games the messages/subtitles in the center of the screen instead of centered to the left/right of the screen. I’m playing with a VR HMD and it’s impossible to read anything in the simulator. It must be similar to the menu shown on the Pres esc key.
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Oh, you are talking about UI object placement in 3D interface, that’s entirely different. Esc menu is centered. Chat and comm windows are probably defined as offset from upper left corner (0,0). I have no idea how to edit or even if it’s possible to edit those items in the 3D interface.