CTD at end of mission BMS 4.33 U5 64-bit
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How long has it been since a fresh install?
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About two months. I had this issue from the beginning though.
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Based on the description of “exiting the mission” I’m going to take a guess that BMS is trying to play a video for China entering the war or some other war update which is causing the crash. Those videos are sitting in the falcon / data / movies folder. As a test you can move those movies themselves (leave the folder there just move the movies themselves) to another folder and run that mission again. If it doesn’t crash then you know why.
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Based on the description of “exiting the mission” I’m going to take a guess that BMS is trying to play a video for China entering the war or some other war update which is causing the crash. Those videos are sitting in the falcon / data / movies folder. As a test you can move those movies themselves (leave the folder there just move the movies themselves) to another folder and run that mission again. If it doesn’t crash then you know why.
Interesting. Are you saying that the game will NOT crash if the movies are missing from the directory?
I mean the access violation errors would suggest something like a null pointer in the code, but I am willing to give any suggestion a try.
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Interesting. Are you saying that the game will NOT crash if the movies are missing from the directory?
I mean the access violation errors would suggest something like a null pointer in the code, but I am willing to give any suggestion a try.
Correct. If the video it calls for isn’t there it just presses on. Hence that is a quick way to test the theory without permanently damaging anything.
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Put -nomovie in your shortcut
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I added the -nomovie parameter within the launcher options and also moved all the movies out of the directory. Things were fine for several missions, but eventually I did get a CTD again.
Oh well, it’s not a huge deal as mission progress is captured through autosave.
Falcon BMS.exe caused an EXCEPTION_BREAKPOINT in:
00000000426EA388 KERNELBASE.dll, RaiseException()+104 byte(s)
Exception handler called in CRT Pure Virtual Call Handler.
BreakpointBytes at CS:RIP: 48 8B 8C 24 C0 00 00 00 48 33 CC E8 F8 05 04 00 -
Have you tried emptying your ACMI folders and nulling your briefing / debriefing.txt files? I used to have similar issues at times until I added those two operations to my BMS startup script.
All the best,
Uwe
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Have you tried emptying your ACMI folders and nulling your briefing / debriefing.txt files? I used to have similar issues at times until I added those two operations to my BMS startup script.
All the best,
Uwe
I cleared the debrief file and disabled brief/debrief output to file in the config. I’ll check back after a few missions to see if that helped.
Btw - thanks to all for suggestions.
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I have the same problem too, mission completed, autosave carried out etc. I tried re installing bms 4.34, turning off video playback, but nothing. I think it’s a problem related to receiving medals or promotions.
Only a question the results of the mission are recorded in your logbook? Because in my case it doesn’t happen