Korea '80s Theater
-
Could the mod include some of the old Nordic 3d cockpits? I am thinking about F-5, F104,…
Enviado desde mi T3 Pro mediante Tapatalk
If they are available with permission it can be done technically. But I do not have none of them…
-
Could the mod include some of the old Nordic 3d cockpits? I am thinking about F-5, F104,…
Enviado desde mi T3 Pro mediante Tapatalk
104 pit by Qawa, it’s in the stock db
cheers
-
Only the LOD1 3D models are replaced the smaller models are the stock ones which means is some cases at very small FOV at large distance you may see different skin on a less detailed model.
for low-poly models, you can edit Parent.dat to extend LOD1 visible distance.
AddLOD = Model_0.LOD 18000.00
AddLOD = 1 36000.000BTW, ROKAF still flew F-5A, F-5F, RF-5 and A-37/T-37 in '80.
-
Battle-Tweet = cool:
-
104 pit by Qawa, it’s in the stock db
cheers
Yes, you are right. I had just tested the F104S, that is using the F16 cockpit and an ugly external 3d. The DJ looks really nice with Qawa cockpit and a neat external model
Thank you!
-
Every 3D model now in the game. Next step is the HP changes then come the campaigns.
My plan is first release only with a single test campaign to see how it works. It will require a not so hard manual install. Copy + text edit in a single file.
The final version will have an installer. -
Status report.
Eddropper made a database me to me and he put all of the 3D models. Everything seems to me functional. At the weekend I will start to check hardpoints, loadouts to match to '80s setup.
Some screenshots about the airplanes with 4.34 U2.Only the LOD1 3D models are replaced the smaller models are the stock ones which means is some cases at very small FOV at large distance you may see different skin on a less detailed model.
https://i.imgur.com/9t0Sk8A.png
https://i.imgur.com/HwCksu4.png
correction i ported the Phantoms with permission from Ranger822 I didnt created them
-
What was the availability of the AAS-38 in the late '80s? I cannot recall F/A-18s with LGBs in the 80s…
-
What was the availability of the AAS-38 in the late '80s? I cannot recall F/A-18s with LGBs in the 80s…
1993 I think.
Since 1993, the AAS-38A NITE Hawk added a designator/ranger laser, allowing it to self-mark targets.
https://en.wikipedia.org/wiki/McDonnell_Douglas_F/A-18_Hornet
-
1993 I think.
https://en.wikipedia.org/wiki/McDonnell_Douglas_F/A-18_Hornet
In this case Hornets won’t have LGBs in this mod in the '80s.
Only F-111F, A-6E TRAM and a very few F-15E and in Eurowar F-117 can have them.
Maybe for gameplay purpose a single F-16C B40/42 to feel the specialty of the LANTIRN in late '80s. In Eurowar and an 1989 scenario. -
Molni, would be possible to use that database on Kuwait theatre? It will fit perfectly the ODS…
-
Molni, would be possible to use that database on Kuwait theatre? It will fit perfectly the ODS…
I have no idea. If anybody wish to use it just try. I guess many changes were made for Kuwait.
I’m working slowly on the theater. At and of feb. maybe a WIP version with a single working campaign will be released. -
Current status:
- At first step the Rolling Fire campaign will be adjusted to '80s.
- It will model the year 1989 with minimal fiction. DPRK air force will be a bit stronger than RL. It will have more Su-25 and MiG-29 9.12 than in RL and also has MiG-21bis.
- The Rolling Fire campaign will have a “B” variant where US carrier force is available from day 0 for testing. For the balance other bluefor sq. will less numerous.
- Loadouts most of blue jets are done. Some loadouts can be finalized by the finalized by the feedback and experiance of the campaign. For ex. F-111 can carry 24x500 lb bomb but maybe because of balance it should be limited to 12xCBU.
- SEAD capability will be limited on both sides. On blue side Navy jets have them and minimal F-4G will be available. Rest of SEAD is available by F-16C B25/30/32 but only with AGM-45/88 without HTS pod. (I guess BMS4 can model this. I have to check.
- Effect of the role scores can be judged by feedback of players. I try to increase the SEAD of red side regardless they can do only with stone age planes.
- Sq. sizes are done for both sides.
Red plane loadout, OOB and GU changes has to be done.
-
what about PLA air power?
you can add some J-8 II and JH-7.
-
what about PLA air power?
you can add some J-8 II and JH-7.
I will consider but when PRC enters to campaign…
DPRK does not need them. -
Can’t wait to fly the F-20 in combat!
-
Can’t wait to fly the F-20 in combat!
It will be possible it is in the DB but you have to add with Mission commander. It is very easy only some clicks are needed.
Some things are planned which has not been added.
JP-233 for Tornado. It will be similar what I have done previously. The container as rack and small bomblets.
AIM-9L. Many air forces did not get AIM-9M until end of the Cold War therefore a weaker variant is needed. In fact even AIM-9S would be good which is a downgraded variant of the AIM-9M without the advanced (in that time) IRCCM.
-
since you activate JP-233, how about KMGU for red side?
-
since you activate JP-233, how about KMGU for red side?
JP-233 has bomblets. This means the big container is a rack and bombs inside are invisible. It drops essentially smaller BLU-107 Durandals.
KMGU can have different loadouts which I do not know. In this case somehow lots of mini CBU (?) should be set somehow with smaller kill radius and it would mean lots of smaller bomblets. I guess there is a certain weapon limit / hardpoint.
I can guess the huge FPS drop if you allow this. What about the AI? Will be able to use them?Maybe it can be done if the KMGU container is in the DB. I guess.
-
the model is in DB, KMGU-2. i made it long time ago. the item should be edited as “rack”, not bomb.
it can be set like JP233 and use its bomblets. not sure if AI can use it.BTW KGMU is a cool toy in falcon 3.0 - mig-29 addon.
edit - in current DB, KMGU is set as CBU type weapon, and used by mig-29M.