Korea '80s Theater
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Molni, would be possible to use that database on Kuwait theatre? It will fit perfectly the ODS…
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Molni, would be possible to use that database on Kuwait theatre? It will fit perfectly the ODS…
I have no idea. If anybody wish to use it just try. I guess many changes were made for Kuwait.
I’m working slowly on the theater. At and of feb. maybe a WIP version with a single working campaign will be released. -
Current status:
- At first step the Rolling Fire campaign will be adjusted to '80s.
- It will model the year 1989 with minimal fiction. DPRK air force will be a bit stronger than RL. It will have more Su-25 and MiG-29 9.12 than in RL and also has MiG-21bis.
- The Rolling Fire campaign will have a “B” variant where US carrier force is available from day 0 for testing. For the balance other bluefor sq. will less numerous.
- Loadouts most of blue jets are done. Some loadouts can be finalized by the finalized by the feedback and experiance of the campaign. For ex. F-111 can carry 24x500 lb bomb but maybe because of balance it should be limited to 12xCBU.
- SEAD capability will be limited on both sides. On blue side Navy jets have them and minimal F-4G will be available. Rest of SEAD is available by F-16C B25/30/32 but only with AGM-45/88 without HTS pod. (I guess BMS4 can model this. I have to check.
- Effect of the role scores can be judged by feedback of players. I try to increase the SEAD of red side regardless they can do only with stone age planes.
- Sq. sizes are done for both sides.
Red plane loadout, OOB and GU changes has to be done.
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what about PLA air power?
you can add some J-8 II and JH-7.
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what about PLA air power?
you can add some J-8 II and JH-7.
I will consider but when PRC enters to campaign…
DPRK does not need them. -
Can’t wait to fly the F-20 in combat!
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Can’t wait to fly the F-20 in combat!
It will be possible it is in the DB but you have to add with Mission commander. It is very easy only some clicks are needed.
Some things are planned which has not been added.
JP-233 for Tornado. It will be similar what I have done previously. The container as rack and small bomblets.
AIM-9L. Many air forces did not get AIM-9M until end of the Cold War therefore a weaker variant is needed. In fact even AIM-9S would be good which is a downgraded variant of the AIM-9M without the advanced (in that time) IRCCM.
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since you activate JP-233, how about KMGU for red side?
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since you activate JP-233, how about KMGU for red side?
JP-233 has bomblets. This means the big container is a rack and bombs inside are invisible. It drops essentially smaller BLU-107 Durandals.
KMGU can have different loadouts which I do not know. In this case somehow lots of mini CBU (?) should be set somehow with smaller kill radius and it would mean lots of smaller bomblets. I guess there is a certain weapon limit / hardpoint.
I can guess the huge FPS drop if you allow this. What about the AI? Will be able to use them?Maybe it can be done if the KMGU container is in the DB. I guess.
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the model is in DB, KMGU-2. i made it long time ago. the item should be edited as “rack”, not bomb.
it can be set like JP233 and use its bomblets. not sure if AI can use it.BTW KGMU is a cool toy in falcon 3.0 - mig-29 addon.
edit - in current DB, KMGU is set as CBU type weapon, and used by mig-29M.
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Done.
Now just need to make corrections to munitions and numbers of
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https://www.benchmarksims.org/forum/attachment.php?attachmentid=39740Done.
Now just need to make corrections to munitions and numbers of
I cannot open the attachment.
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since you activate JP-233, how about KMGU for red side?
News. Will be KMGU, JP-233 and AIM-9L besides the current AIM-9M.
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According to Mission Editor most of objectives cannot have SAM because lack of “slots”. Also cannot be put static SAMs open ground according by the ME.
Will they function if I add them? -
Ok, I have now a very WIP campaign.
*I modified the OOB of SAMs and sq. to get a more '80s campaign. It is not as polished (role scores and many other things are not changed or tested) as was the 4.32 MOD but I guess it is flyable.
*The AIM-9L won’t be different it needs a bit work but for the the Rolling Fire this is not an issue. For the NATO vs USSR campaign is important the AIM-9L.
*Three different F-16 variant will be available in 1989 Rolling Fire
*For testing the US CVN BG is active from 0 as well as an EF-111A Raven sq. I guess blue side maybe be a bit OP.
*There is no other SEAD than US Navy. Not even F-4G as reinf.If the community accept the MOD in current state I can release tomorrow for testing.
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If the community accept the MOD in current state I can release tomorrow for testing.
If you might like it, I volunteer to do that gladly.
With best regards.
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If you might like it, I volunteer to do that gladly.
With best regards.
I just plan to add one more thing which should be tested and I can release it +the AIM-9L will be different from AIM-9M.
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Thanks, Molni, just can’t await.
With best regards.
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Hopefully I can release today or tomorrow. I underline this is just a very VIP. I’m curious either what will do the red side using different role scores and squadrons. The goal that even using old(er) planes SEAD mission should be fly by red side.
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I tried to make new SAM sites with SAMs to have a real SAM network on red side but test did not go well. They simply did not work.
Without these the red side would remain a bit impotent…Is there anybody who can help me to build a SAM line along the DMZ?
As long as I do not have a usable SAM layer I do not wish to release the MOD not even in WIP state.EDIT:
Maybe I could solve the issues.