Warthog slew button review
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Good Day,Hoover and All.
I’ve been noticing lately that when I’m in the heat of the moment, it’s difficult for me to have fine control of my Warthog’s throttle cursor. I remembered this post, and decided to try these values. I thought it might be in the CFG file, but no. I noticed the axismapping and axismapping_tmp files in User>config but those files don’t have plain text data. I RTFM’d 4-49 of the Manual, but didn’t find what I was looking for.
So, I would appreciate some help on where to place these values
Also, is there a way to make the throttle cursor a 4-way switch without TARGET?those values go into the falcon bms.cfg file. You have to add them manually yourself
You will not find it in one of the manuals yet as the introduction was with BMS 4.34 U1You’ll find the documentation on this feature in the changelog of U1 section 2
https://www.benchmarksims.org/forum/showthread.php?37763-Falcon-BMS-4-34-U1-Incremental-Installer02. Falcon BMS.cfg changes:
CLOUD DENSITY & CELLS:
— Cloud density and number of cells are now configurable via cfg. (r19870)
That will override all sliders or map settings. This can help to save FPS.- g_nFairCloudRestriction from 0 to 4 (default 0)
0 Standard model, from UI slider / Weather Map or Server Setting
1 reduces the number of cells displayed from 9 to 4
2 forces the density to max 3/8
3 forces the density to max 2/8
4 forces the density to max 1/8 - g_nPoorInclCloudRestriction from 0 to 3 (default 0)
0 Standard model, from UI slider / Weather Map or Server Setting
1 reduces the number of cells displayed from 9 to 4
2 forces the density to max 6/8
3 forces the density to max 4/8 - added g_nFairCloudRestriction and g_nPoorInclCloudRestriction (both set to default 0/false) in the “Config.exe Settings” section (r11067)
— As this will force a different cloud display between server & client the server can allow or deny this by using g_bForceMPCloudSettings (default false) (r19870) - Falcon BMS.cfg: added g_bForceMPCloudSettings (default 0/false) in the “MP Settings” section (r11067)
AXIS SETTINGS:
— Added possibility to set exponential curve and saturation for axis. Should help players with less precise controllers. (r19978)
set g_nAxisExp_AXIS_PITCH 0 // Axis exponential curve. Should be in 0 - 100 range. 0 is disabled (default)
set g_nAxisSat_AXIS_PITCH 0 // Axis saturation. Should be in 0 - 99 range. 0 is disabled (default)
set g_nAxisExp_AXIS_ROLL 0 // Axis exponential curve. Should be in 0 - 100 range. 0 is disabled (default)
set g_nAxisSat_AXIS_ROLL 0 // Axis saturation. Should be in 0 - 99 range. 0 is disabled (default)
set g_nAxisExp_AXIS_YAW 0 // Axis exponential curve. Should be in 0 - 100 range. 0 is disabled (default)
set g_nAxisSat_AXIS_YAW 0 // Axis saturation. Should be in 0 - 99 range. 0 is disabled (default)
set g_nAxisExp_AXIS_CURSOR_Y 0 // Axis exponential curve. Should be in 0 - 100 range. 0 is disabled (default)
set g_nAxisSat_AXIS_CURSOR_Y 0 // Axis saturation. Should be in 0 - 99 range. 0 is disabled (default)
set g_nAxisExp_AXIS_CURSOR_X 0 // Axis exponential curve. Should be in 0 - 100 range. 0 is disabled (default)
set g_nAxisSat_AXIS_CURSOR_X 0 // Axis saturation. Should be in 0 - 99 range. 0 is disabled (default)Maybe because I’m a software dev but I regulary read any change log of any software update before i apply it
- g_nFairCloudRestriction from 0 to 4 (default 0)
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I got a different situation with the cursor-enable switch. Sometimes my cursor-enable switch freezes-up during flight and prevents me from moving around the FCR. Is my switch defective or is BMS is programmed to cause FCR failure at times?
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@jc1:
I got a different situation with the cursor-enable switch. Sometimes my cursor-enable switch freezes-up during flight and prevents me from moving around the FCR. Is my switch defective or is BMS is programmed to cause FCR failure at times?
Hi, jc. I’ve never seen a FCR failure, except for battle damage, and I strongly suspect the slew button is FUBAR. May I suggest you map CE somewhere else, do a mission without pressing the slew button, and see how that works.
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@jc1:
I got a different situation with the cursor-enable switch. Sometimes my cursor-enable switch freezes-up during flight and prevents me from moving around the FCR. Is my switch defective or is BMS is programmed to cause FCR failure at times?
Hi, jc. I’ve never seen a FCR failure, except for battle damage, and I strongly suspect the slew button is FUBAR. May I suggest you map CE somewhere else, do a mission without pressing the slew button, and see how that works.
When I said it happens sometimes, I meant in few days, maybe longer. So if I mapped CE somewhere else, it wouldn’t necessarily reveal anything. Since you confirmed that you never seen FCR failure, except for battle damage I suspect my switch is defective. But the problem doesn’t show itself often enough, yet, to make me spend the bucks for the Delta Sim Electronics replacement.
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@jc1:
When I said it happens sometimes, I meant in few days, maybe longer. So if I mapped CE somewhere else, it wouldn’t necessarily reveal anything. Since you confirmed that you never seen FCR failure, except for battle damage I suspect my switch is defective. But the problem doesn’t show itself often enough, yet, to make me spend the bucks for the Delta Sim Electronics replacement.
When my FCR cursor stops responding or seems to hit a wall and won’t rise past a certain point on the MFD screen I quickly switch to A-A and then back to A-G and it works fine… not sure why, has just become a habit. On another note, is there a way, possibly using the Axis parameters, of slowing down the cursor speed? Now that I have the Deltasims SLEW I find it moves a bit faster than I like…