Better monitor
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DX version is known will be DX11 stated multiple times by the devs
Gesendet von meinem SM-G930F mit Tapatalk
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The next version(s) of BMS will be DX11, because for the time being, Win7 is still supported. DX12 is Win10 only.
Refresh rate (in Hz) is only really a factor when you really need and can achieve those high frame rates. No point in getting a 144Hz monitor if you’re only getting 40 FPS. Similarly, if you can get 100+ FPS, it may be a bad idea to stick with a 60 Hz monitor, but less so (especially budget-wise) than the other way around.
That’s where Vsync, FreeSync and G-Sync come in.
- If you get 100 FPS on a 60Hz screen, there’s 40 frames each second that your monitor physically cannot show, so those are lost resources, and VSync will fix that by limiting the FPS to your monitor’s refresh rate.
- FreeSync (for AMD GPUs) and G-Sync (for Nvidia GPUs) do the opposite. If you have a 144Hz monitor, but can only get 100 FPS, you have 44 “blank” frames each second, so the monitor’s refresh rate is reduced to roughly your actual FPS. Not sure why, but despite Nvidia’s position on the GPU market, G-sync monitors are a lot harder to come by, meaning they’re also a lot more expensive.
Both situations (too low or too high FPS compared to refresh rate) can cause issues in how what you’re seeing is perceived. Don’t know if they’re the only ones, but screen tearing, ghosting, and perceived lag are probably the most common and known ones.
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Great explanation, thanks Eagle-Eye. I have a FreeSync monitor but an nVidia graphics card, so I do not suppose that my FreeSync is kicking in. I will check my fps next time I’m in-game, is it Ctrl-F, R or something ?
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What are thoughts on refresh and response time?
Mine currently is a 28 inch 144Hz 1 ms, but if I went to a 32 inch 75Hz 5ms would there be any difference in quality while simming?
https://www.newegg.com/insider/how-to-choose-the-best-computer-monitor-buying-guide/
We were chatting about monitor refresh rate, resolution, and type (TN, IPS, etc.) back at the end of the year. One thing to note is that the refresh rate becomes the upper limit cap for maximum FPS that the monitor can display, and high refresh rate / FPS can be enjoyable even just using the Windows Desktop. More important than High FPS is making sure the lows and average FPS remain within a desirable level (as in, greater than 30FPS).
By pushing the upper limit and configuring for higher FPS, the lows and average also get raised up, hopefully well higher than 30FPS. Confining oneself to a cap of 60FPS (especially at higher resolutions, 2K/4K) will definitely drop the range of low/avg. to where it may be common to see FPS in-game below 30FPS in-the-shit, so should be configured (i.e. graphics quality dropped) until these lows/avg are above 30.
Post where we were chatting about performance monitors and types: https://www.benchmarksims.org/forum/showthread.php?37872-Doubts-to-buy-a-new-monitor-for-BMS&p=525862#post525862
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Hi Sempler, can you give us the benefit of your obvious knowledge ( and thanks for the December chat link) on the issue of monitor size?
In my case its a single monitor only for BMS ( as opposed to FPS games) at about 18 inches away. It certainly doesn’t seem to be the bigger the better so I’m inclined to go up from 23 inches to 27 inches max.
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Hi Sempler, can you give us the benefit of your obvious knowledge ( and thanks for the December chat link) on the issue of monitor size?
In my case its a single monitor only for BMS ( as opposed to FPS games) at about 18 inches away. It certainly doesn’t seem to be the bigger the better so I’m inclined to go up from 23 inches to 27 inches max.
Regarding how close you can get to a monitor, it really comes down to PPI (pixels per inch), and the distance at which individual pixels become indistinguishable. Apple coined a term awhile ago called “Retina” to describe a higher density of pixels and optimizing it for closest viewing distance in their displays, trying to bring attention to this concept for their line of “Retina” displays. But it applies to any display. Hard to test when most everything is web-order these days, but you’d try to use what you have now, and gauge from that what you want to purchase. For me, at 1080p 24", anything over 16" away and I can’t find the pixel grid even if I squint. Something so fine is going to come down to you as a user specifically, and then to all users of a similar model in a more general sense.
PPI is calculated by a few complex steps, best to use an online calculator if you want to play around with it and see what you have now, and what a new monitor might have, and try to gauge what would work for you:
https://www.calculatorsoup.com/calculators/technology/ppi-calculator.php