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    Warthog Dial

    Warthog
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    • drtbkj
      drtbkj @Agave_Blue last edited by

      @Agave_Blue:

      It’s a USB device. It’s acts as an independent DX Device. Just like adding an MFD or a UFC. Therefore, you can assign any BMS DX Callback to the three actions (scroll up, scroll down, button push) plus, as Stevie mentions, shift functions for those as well.

      In the video he does show it controlling radar elevation via scroll up/down. I assume the button push would be TDC designate/undesignated.

      Thx, A_B,
      You’re right , of course. I was thinking only in terms of axis’. So, you think this will work in BMS?

      Proud member of the BMS Other Fighters Mafia, join us at Discord - https://discord.gg/WDFhckSnzv
      The Mafia Files(Mediafile)- https://www.mediafire.com/folder/fr34rj0apgr4j/BMS+Mafia+Files
      Mafia Files(Gitlab)- https://gitlab.com/musurca/bms-mafia/
      "You see, Iron Hand's my thing". And, "SAM's, if they're in a million pieces, they're suppressed". Also, known to be Koan

      A Stevie 2 Replies Last reply Reply Quote 0
      • Stevie
        Stevie @Agave_Blue last edited by

        @Agave_Blue:

        It’s a USB device. It’s acts as an independent DX Device. Just like adding an MFD or a UFC. Therefore, you can assign any BMS DX Callback to the three actions (scroll up, scroll down, button push) plus, as Stevie mentions, shift functions for those as well.

        In the video he does show it controlling radar elevation via scroll up/down. I assume the button push would be TDC designate/undesignated.

        I’d question the TDC for BMS only because that’s not how Cursor Enable works on the Viper (which constantly messes me up), but probably correct for DCS…functionally, but not ergonomically. Undesignate should be on the Pinky switch.

        Stevie

        drtbkj A 2 Replies Last reply Reply Quote 0
        • drtbkj
          drtbkj @Stevie last edited by

          @Stevie:

          I’d question the TDC for BMS only because that’s not how Cursor Enable works on the Viper (which constantly messes me up), but probably correct for DCS…functionally, but not ergonomically. Undesignate should be on the Pinky switch.

          Me, too, Compadre. But, I think A_B has a point, if we think of it for FCR radar elevation. If we could get that in BMS I for one would be real happy. Right now I have Undesignate on the pinky ,a duplicate TMS up on the slew press for “designate”, and cursor enable on my “weapon selector” switch(Project Bug stuff). The point is that the Cubesim unit gives people some cool options, assuming it will work with BMS. I. for one, would prefer a “real” ant.ele., instead of my current DX on the China Hat. Plus, for the BMS Viper Folks, it gives a good alternative as well.

          Proud member of the BMS Other Fighters Mafia, join us at Discord - https://discord.gg/WDFhckSnzv
          The Mafia Files(Mediafile)- https://www.mediafire.com/folder/fr34rj0apgr4j/BMS+Mafia+Files
          Mafia Files(Gitlab)- https://gitlab.com/musurca/bms-mafia/
          "You see, Iron Hand's my thing". And, "SAM's, if they're in a million pieces, they're suppressed". Also, known to be Koan

          Stevie 1 Reply Last reply Reply Quote 0
          • A
            Agave_Blue @drtbkj last edited by

            @drtbkj:

            Thx, A_B,
            You’re right , of course. I was thinking only in terms of axis’. So, you think this will work in BMS?

            I’m not positive, obviously, but I don’t see why not. And that is how it’s presented (in general).

            1 Reply Last reply Reply Quote 0
            • A
              Agave_Blue @Stevie last edited by

              @Stevie:

              I’d question the TDC for BMS only because that’s not how Cursor Enable works on the Viper (which constantly messes me up), but probably correct for DCS…functionally, but not ergonomically. Undesignate should be on the Pinky switch.

              Right. Makes sense. TDC, etc. is in DCS.

              1 Reply Last reply Reply Quote 0
              • Stevie
                Stevie @Agave_Blue last edited by

                I can’t see any reason for it not to work with BMS…but what is more of a concern to me is that the BMS Hornet in about no way models RL Hornet HOTAS or cockpit functionality. Forex - there are no such things as Cursor Enable, DED, TMS, DMS, etc. in a Hornet cockpit. And even if you could model all of the Hornet’s HOTAS switches BMS in no manner models how they should work. You can get around a lot of this by simply not mapping/selecting/allowing non-Hornet features…or remapping Viper assignments functionally, but that doesn’t really solve the problem. It’s a Viper sim, and I’m personally ok with that.

                Something interesting to me is that you can buy a set of WINWING Hornet throttle grips as separate items - which makes me wonder if it might be possible to adapt and mount them on a Warthog throttle base. I have one of those sitting around doing nothing at all, and it might be a way to get some use out of it (I wish the WH throttle stalks were metal, though). I have the same sort of thoughts about the WINWING switch panels - they are clearly built to emulate a Hornet, but most of the switches are simply in the wrong places left to right, etc. wrt the cockpit diagram. I’ve considered buying a set of these and re-hosting them into another box that would put them where they should actually be, as well.

                Stevie

                M drtbkj 2 Replies Last reply Reply Quote 0
                • M
                  mypc @Stevie last edited by

                  It looked pretty interesting to me - for antenna elevation and now it seems whatever else you want to map the button to in BMS. Price-wise, it is, what, 10% of a warthog price for only 2-3 functions?

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                  • drtbkj
                    drtbkj @Stevie last edited by

                    @Stevie:

                    I can’t see any reason for it not to work with BMS…but what is more of a concern to me is that the BMS Hornet in about no way models RL Hornet HOTAS or cockpit functionality. Forex - there are no such things as Cursor Enable, DED, TMS, DMS, etc. in a Hornet cockpit. And even if you could model all of the Hornet’s HOTAS switches BMS in no manner models how they should work. You can get around a lot of this by simply not mapping/selecting/allowing non-Hornet features…or remapping Viper assignments functionally, but that doesn’t really solve the problem. It’s a Viper sim, and I’m personally ok with that.
                    .

                    Hi, Stevie.
                    I’m not sure what you mean here, beyond the obvious fact that our Bug does not have RL Hornet avionics, HOTAS, cockpit functionality , etc. . You have stated elsewhere you like the BMS Viper because the “compromise” of our Hornet “drives you nuts”. If that’s what you mean, I certainly respect that. However, I have to disagree that " there are no such things as Cursor Enable, DED, TMS, DMS, etc. in a Hornet cockpit. And even if you could model all of the Hornet’s HOTAS switches BMS in no manner models how they should work". In the BMS Hornet we do have all those things and everything works(with Viper avionics,of course). As for HOTAS, mine has a weapon selector switch, Sensor control(of sorts, and which I could go even further on), a TDC on the throttle with press to designate ,an undesignate and FOV as on the RL Hornet, and a fair simulation of the dispensible switch( operates as on Bypass). I give myself a “passing grade” on this as I have my DCS HOTAS set up 90+ % the same way.
                    As for cockpit functionality , the Dev’s actually came up with a good compromise on the original design. And if I can “toot the BMS FighterS Mafia horn” for a moment, we’ve made it better. Yes, the switch labels aren’t right, but they do work.
                    I invite anyone interested to visit the “Project Bug” thread over in General

                    Proud member of the BMS Other Fighters Mafia, join us at Discord - https://discord.gg/WDFhckSnzv
                    The Mafia Files(Mediafile)- https://www.mediafire.com/folder/fr34rj0apgr4j/BMS+Mafia+Files
                    Mafia Files(Gitlab)- https://gitlab.com/musurca/bms-mafia/
                    "You see, Iron Hand's my thing". And, "SAM's, if they're in a million pieces, they're suppressed". Also, known to be Koan

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                    • Stevie
                      Stevie @Stevie last edited by

                      What I mean it that it is just a USB controller, so there is no reason for it NOT to work with BMS - all you need do is assign it like any other USB controller. How/what you assign it to is up to you - your only limit is what BMS callbacks are available.

                      So as far as the BMS Hornet goes…you may not be able to use it in a “Hornet-like” manner, but you can still use it.

                      Stevie

                      Viking 1 Reply Last reply Reply Quote 0
                      • Viking
                        Viking @Stevie last edited by

                        I just received one and the cable for the USB is glued to the PCB. I have pulled as hard as I feel is safe without a significant chance of breaking the cable. I may be able to use something like nail polish remover but am wondering if I should just send it back. Any suggestions?

                        https://drive.google.com/file/d/1DtlqF9yNWD6nxFEJ1KWz_5BWzS_Z6rCw/view?usp=sharing

                        https://drive.google.com/file/d/1EAFekEEGVMNIxSUJLo0auTH0OFWfAfF-/view?usp=sharing

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                        • Stevie
                          Stevie @drtbkj last edited by

                          A couple of things you could do -

                          1. take a soldering iron along a small area of the PCB and see if it’s heat-glue. If so, you should be able to free it by applying some heat.

                          2. better yet, get a single edged razor blade or #11 X-Acto and free it by cutting along the PCB and not the wire - looks easy enough to scrape the glue from the PCB and not cut the jacket of the wire.

                          …also, see if a bit of alcohol might not remove the glue - looks like something dripped, to me.

                          Stevie

                          Viking 1 Reply Last reply Reply Quote 0
                          • Viking
                            Viking @Stevie last edited by

                            @Stevie:

                            A couple of things you could do -

                            1. take a soldering iron along a small area of the PCB and see if it’s heat-glue. If so, you should be able to free it by applying some heat.

                            2. better yet, get a single edged razor blade or #11 X-Acto and free it by cutting along the PCB and not the wire - looks easy enough to scrape the glue from the PCB and not cut the jacket of the wire.

                            And is it OK to scratch or gouge the PCB or will that cause problems? I think it may be super glue

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                            • Stevie
                              Stevie @drtbkj last edited by

                              As long as you don’t scratch through to any of the traces (and I think you’d have to work hard to do that…) scratching the bare side of the PCB isn’t a problem.

                              …if it is Super Glue, there are also Super Glue removers out there…or try nail polish remover.

                              Stevie

                              RightStuff 1 Reply Last reply Reply Quote 0
                              • RightStuff
                                RightStuff @Stevie last edited by

                                If anyone wants to print it by himself:
                                Description and STL files can be found here https://forums.eagle.ru/topic/212255-f18-radar-elevation/

                                Concerning connection, I would hook it up with either MMJoy2 or FreeJoy:
                                https://simhq.com/forum/ubbthreads.php/posts/3899105
                                https://github.com/FreeJoy-Team/FreeJoy

                                …this with the benefit of having the possibility to hook up some more switches and buttons. 😉
                                So: The first step for your pit is set. Keep going! 😎

                                Viking 1 Reply Last reply Reply Quote 0
                                • Viking
                                  Viking @RightStuff last edited by

                                  It was superglue and the cable is housed in such cheap plastic that it became more a part of the superglue than the cable housing. As super glue does to cheap plastic, it completely bonded to it. I’m sending it back

                                  1 Reply Last reply Reply Quote 0
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