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    Stevie

    @Stevie

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    Best posts made by Stevie

    • RE: Santa's wishlist for BMS

      I guess I’d like to see BMS become Open Source, and WELL documented for 3rd party coders. I’d like to see BMS become far more modular and standardized, with adequate documentation for any developer to code models of any sort for addition to the sim.

      Personally, I could give a whit about VR…but that’s just me. BMS does far more - and more real world - than anything else I’ve seen out there. I’d certainly like to see that continue, and continually improved upon.

      posted in General Discussion
      StevieS
      Stevie
    • RE: BMS 4.36 DEV SERIES - AGM 65L

      @Buttons - MAV is primarily a CAS weapon. The MAV E/E2/L in particular.

      Firstly, you can’t hit more than one target in one pass with any MAV. That is one of the things that is totally unrealistic that has been fixed. One pass/one shot…that’s how it works in the RW.

      Second - a laser MAV is your single best choice for taking out tanks from any approach aspect. You can steer it manually or let it guide using auto lock/lase…and you can also use it pretty much like you would a gun for hitting a pinpoint on a building, etc.

      You also get more options for employment in more scenarios - if you are working with a ground FAC, the FAC will shine the laser, and then it is “fire and forget”. This is also the only method that might accommodate a multiple launch, but I don’t know of anyone that operates that way.
      But you can also self designate, or buddy lase.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Just a question about birds and BMS

      @Vespa - nothing, really…

      …I was part of the Fleet Introduction Team for the T-45A at NAS Kingsville for a year, and was expecting to see a LOT of bird strikes in that area, mainly due to op-tempo and being only two miles inland. I never heard a single one reported in that year.

      OTOH, I’ve been operating jets in the middle of the Mojave desert for over 30 years, and once we had an F/A-18C hit a flock of 5 pelicans (pelicans - in the desert???) on takeoff…the pilot aborted to airborne, and then managed to get the jet back down safely on the runway after a go-around. The birds about took the whole windscreen off the jet, and messed up an intake pretty bad.

      Moral of the story - you don’t have to be anywhere near a beach to strike birds. Personally, I’d be just as happy to see this risk added to BMS, along with civilian traffic as appropriate.

      posted in General Discussion
      StevieS
      Stevie
    • RE: much, much more difficult with basket then boom AA refueling

      @mirv - I’ve been a Hornet Series Flight Test Engineer for 30+ years. I’ve also had the experience of flying a RL Super Hornet from the back seat for 1.7 hours. I’ve been working Supers as long as there have BEEN Supers…very easy airplane to fly, really - even from the back seat.

      I fly the Trainer now regularly - and my boss wants me to fly more. I started building a Viper pit around BMS some 8 years ago, that got noticed at work, and I got invited for a Trainer “tour” that sort of turned into a “job interview” once they saw I could not only fly but also operate the systems (I’m a Private Pilot, and sport jumper)…I can also fight, and land on the CV consistently. One of the coolest things about the Trainer is that no two sessions ever go the same way…just like RL. Including gripes on the jet.

      I’ve been instructing other Engineers in the Trainer for about 8 years now (in fact, I have to fly tomorrow). My biggest complaint - getting people to understand that the Trainer is NOT a “video game”…and that conversely, video games can be good Training with the appropriate mindset (I was actually introduced to Falcon at work, during the late 80s). Some take to it immediately, some need “encouragement”.

      So…these days I “fly” the Trainer 2-4 hours a week. I have some 500 hours in it over the last 8 years, by my guess - plus hours in a number of other Types, as well as supporting live Flight Test Missions with real airplanes.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Hornet Avionics?

      @Snake122 - actually, I’ve been warned to stay away from DCS…I spent some time looking over DCS documentation over the last week or so and now I’m convinced I’m going to stay away from it.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Thrustmaster TQS

      @Icarus said in Thrustmaster TQS:

      I wish they stuck to the real grip and didn’t put the zoom dial. Kinda ruins it for my liking.

      Ditto. I figure I’lll find a way to remove that, and possibly 3D print a replacement upper shell without the hole. Otherwise, I can already think of a few ways to fill that hole in.

      posted in Joysticks & Input Devices
      StevieS
      Stevie
    • RE: F-18 Hornet WIP

      @Mower - I very much doubt it…trying to do Hornet avionics is a serious task, and trying to do Super Hornet avionics is a step yet again.

      posted in 3D Models
      StevieS
      Stevie
    • RE: much, much more difficult with basket then boom AA refueling

      @jayb - in all the years I’ve been operating Hornets, I’ve never heard mention of a “refuel speed”. I know that different tankers have different operating speeds and/or may even vary them depending on Type of the Receiver, but what I hear pilots talk about mostly is closure rate on the basket before contact…once plugged, I don’t think they actually look at airspeed unless they have JHMCS or a WSO to monitor it. You don’t take your eyes off the basket, from what I hear.

      I have an E/F PCL handy, and for Super Hornet AAR the only speed restriction is for the Tanker not to attempt or start refueling below 220 knots, and this make sense to me given that the flap speed for the Receiver (Hornet) is 250 knots. And to be honest, I think this is for a Super Hornet flying 5 wet as a Tanker - i.e.; with a Buddy Store.

      There is no speed Restriction in the PCL for the Receiver…which is likely why I’ve never heard of such.

      posted in General Discussion
      StevieS
      Stevie
    • RE: F-18 Hornet WIP

      @okayasugf - Affirmative - yes!

      Here’s a shot of some additional details on the aft end of the jet…

      Screen Shot 2023-08-21 at 3.38.04 PM.png

      posted in 3D Models
      StevieS
      Stevie
    • RE: birds

      I can’t remember where this came from, or if it’s BMS or DCS…but birds were harmed in the creation of this scenario…

      strike.jpg

      posted in General Discussion
      StevieS
      Stevie

    Latest posts made by Stevie

    • RE: BMS on Mac Studio through Crossover

      @ohommes - looks familiar…I also run BMS on a 2018 15" Macbook Pro with a 6 core Intel i9. I always direct boot into Win 10 to run BMS.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Naval warfare - is the AGM-65G best weapon on F-16 with no HARPOON capability

      @drtbkj - what you’d want in a JSOW is a JSOW C1…but a SLAM-ER would also do the trick…probably better.

      https://www.navair.navy.mil/node/25936

      Dunno if the USAF bought the C-1 or not…

      …but I’m thinking not, because you need an AWW-13 to use any of the above, and the Viper doesn’t carry the AWW-13. So scrap SLAM-ER and/or JSOW C-1 (and the Walleye, for that matter) for the Viper.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Naval warfare - is the AGM-65G best weapon on F-16 with no HARPOON capability

      @Frederf - I’ve never heard that, and the F certainly doesn’t have that feature, but if it’s true of the G it’s great! Of course, once you make your selection on deck you are/would be caged to that target type.

      The G is definitely better than the F for busting tanks and/or fixed land targets. The F on not a good choice for busting tanks and the LMAV is far superior for that.

      posted in General Discussion
      StevieS
      Stevie
    • RE: AG Gun use against ships - best method ?

      You should strafe from the rear, along the bearing of travel, maybe quartering off to one side…this is to decrease the relative velocities between the ship and your jet (scenarios ((1) and/or (2))…similar to strafing a train, and also to optimize your length of tracking time. Employment of a steep or shallow dive depends on requirement for avoiding ships defenses - onboard and/or off-board.

      …this is all provided that is it not a ship of size with effective/heavy defenses…if so, you should just expect to get shot down trying to even get into gun range.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Naval warfare - is the AGM-65G best weapon on F-16 with no HARPOON capability

      @alfagolf - Yes, I don’t think the USAF ever bought the MAVF, and the Navy/USMC never bought the MAVG. But I do know from being involved in the live firing of a number of RL MAV types that there is no reason for them not to be interchangeable on any station that will support any flavor of MAV.

      So for BMS purposes, allowances could be made…it’s just that the seekers behave a bit differently.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Naval warfare - is the AGM-65G best weapon on F-16 with no HARPOON capability

      @alfagolf - that’s a shame…either should be able to be mounted wherever you can load a MAV.

      posted in General Discussion
      StevieS
      Stevie
    • RE: Naval warfare - is the AGM-65G best weapon on F-16 with no HARPOON capability

      @regev - the AGM-65G is not optimized for shooting ships…the AGM-65F is. However, by the time you get close enough to a ship of size to be able to employ either of them, you should be getting shot down…

      posted in General Discussion
      StevieS
      Stevie
    • RE: BMS on Mac Studio through Crossover

      @ohommes - I thought Bootcamp disappeared entirely with the new M Series chips? I know Crossover bundles an ARM Windows within, so it’s pretty self contained, like how I always boot into Win 10 with my Intel Mini.

      Yeah…no idea which/what works best here…

      posted in General Discussion
      StevieS
      Stevie
    • RE: BMS on Mac Studio through Crossover

      @MaxWaldorf - I know Crossover works veery well on the Intel chipset, but the ability to use it with M2 Macs is certainly news to me…I’ll have to look around on this one.

      Parallels runs an ARM version of Windows in a virtual machine, which would seem like a more direct operation…IF BMS/Falcon will run on ARM version Windows.

      posted in General Discussion
      StevieS
      Stevie
    • RE: BMS on Mac Studio through Crossover

      If BMS will run under the ARM version of Win 10 (or 11) you may want to try Parallels and see if you get any better result. They have a free 14 day trial, so you could give it a spin before you buy.

      https://www.parallels.com/products/desktop/trial/

      posted in General Discussion
      StevieS
      Stevie