Weather Maps incorrectly interpreted
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Version
4.35.0 (x64)Build
244548Detailed Description
After loading in a weather map (.fmap), downloaded through F4Wx v1.04, it seems like BMS is translating it into whatever it likes at the moment.Pictures
To save time, this video only shows the weather changing in the briefing. Previous flights have shown and confirmed that the briefing is accurate to what you’ll actually get in game in singleplayer.
In multiplayer, there is no (immediate) consistency between clients and host, meaning a client’s briefing may show one thing, but the host’s will have something else. This has on occasion resulted in flight leads prepping their flights based on the WX reported in briefing, only to find that the weather in-game was something completely different. Sometimes, this just means the flight can do a VFR instead of the planned IFR departure, which is simple enough, but other times it means you’ll take off with LGBs, expecting CAVOK over target, only to arrive there and find it’s OVC from 1000ft to FL150, with a visibility of 1km, rendering your entire flight useless.Example files
N/ACrash logs
N/AReproducibility Procedure
1. Download single FMAP through F4Wx
2. Make TE
3. Select FMAP for TE
4. Check briefing multiple times without touching anything elseI have NOT checked whether this is still true in U1, but I don’t see any mention of it in the public changelog, so I presume it’s will be the same.
Expected Behavior
The weather should not randomly change when an fmap is loaded. -
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I dont suppose either of you logged a bug for it?
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no need
Mav answered :
@Mav-jp:okay hold on guys
i’ve fixed some stuff for U1 already in the weather and this is true i am not testing on the same version than you do
so wait for U1 and see if that fixes your issues it could be a side effect of what i fixed
cheers
I guess it is the fixed bug
r22625
Fixed Clouds not appearing when entering back and forth in TE / CAMP without commiting to 3D