Solved Track IR 5 Recentering Issue
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Hi all
I have been messing about with my Track IR profile and the one thing I can’t seem to get right is recentering my Track IR cockpit view so that I have a a view from the hud two the bottom of the 2 MFDs.
Currently, this is what I get when I recenter:
I’ve tried reclining back in my chair as far back as possible before recentering but I always get the same view which makes flying very difficult. Also, my default cockpit view also seems skewed to the left.
Any help is much appreciated. Cheers!
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@mosquitoe that’s the default BMS Viper view. To see the MFDs look slightly up and recenter. When you return your head to level it will give the view your after
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Unfortunately the monitor does not replicate your eye’s field-of-view very well. Two options you can try: There is a way of projecting the MFD’s to either lower corner of your screen. Sorry I’m not sure how to make this happen, but I believe Maxwaldorf uses this method. Another way is to go into the Falcon BMS.cfg file and find set g_fMaximumFOV. Default setting is 80 degrees field of view. Up it to 90 or 100 degrees and see if that works any better for you.
Hope this helps.
Cheers
Jolly -
@quasi_stellar said in Track IR 5 Recentering Issue:
@mosquitoe that’s the default BMS Viper view. To see the MFDs look slightly up and recenter. When you return your head to level it will give the view your after
@Mosquitoe +1 what Quasi suggests, it works. And for final fine-tuning, use the seat up/down switch
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@jollyfe Unfortunately no change. I upped to 110 and it didn’t change anything. Thanks for the tip anyway
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@quasi_stellar that helped a bit. I looked up about 50 degrees, and with a bit of head jiggling, I managed to get a sort of centered view with the 2 MFDs. A straight button push F12 recentering still gives me a top half HUD view. Thanks for the advice.
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@jayb Yup, moving the seat right down helped a bit. Thanks!
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@mosquitoe I am using OpenTrack myself with a Delanclip, so it might be different from a TrackIR device.
Just to make sure: From the initial sight picture that you showed where the MFDs are below the screen, you tilt your head upwards, you recenter (while still looking up - that is the important part), and then look straight ahead again? With opentrack, that will switch your view every time.
I did have to make sure that the in-game F12 key was actually being picked up by the OpenTrack software. Originally it was not set up that way, so I had to remap it. But with a bonafide TrackIR it should work no hassles.
This is what I routinely do, several times even during a flight as I shift around a bit in my seat. And always when first getting into 3D, I need to zero my in-game perspective according to my chair height, distance from monitor, all those moving parts.
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Is there something else going wrong here… I notice the “FREEZE” caption is not centered on the image (but it is centered above the HUD).
Is this screenshot cropped – or is something really not right, with your graphics config … doublecheck that your screen resolution matches your monitor? It looks like maybe content is getting clipped off the right and bottom.
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@airtex2019 , I definitely have a bit of a monitor resolution issue.
My TV monitor won’t let me display my game PC at 1920 x 1080 without cropping off the sides, top and bottom. This means I have to set my monitor display at 1842 x 1036.
Could this be the reason for Track IR not centering properly? Even with Track IR running, the BMS intro screen before you get into the cockpit seems stretched while the cockpit view is definitely skewed towards the right
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@jayb I find the safest option is to recentre within Track IR before I open up BMS. That more or less gives me a decent cockpit view. Even looking up before centering still gives me a HUD view only
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@mosquitoe Interesting … do you run Windows at 1920x1080 or 1842x1036?
(I assume the former…)
Things to try …
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maybe try run in “Fullscreen” mode instead of windowed/borderless.
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review your graphics settings … NVidia console has a few options for stretching/fitting the output to the display (or vice versa).
For nvidia … the settings I’d probably recommend are (a) perform scaling on GPU not display … and (b) stretch to maintain aspect-ratio.
HTH
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@mosquitoe Also what is your Windows DPI setting … I’ve seen this “view too big for the screen” problem when running with high-DPI (eg. 125%, 150% or 200% zoom factor).
Although this is usually a thing for folks with 4k monitors, to make font sizes legible … but maybe one would want larger font sizes for a TV (eg. media-center pc) with low resolution?
If you hit [alt+Enter] while in 3D to switch from windowed to fullscreen, and it fixes the centering issue … that was probably the problem.
Here’s what my “Compatibility” settings look like, for Falcon BMS.exe… I think these are the defaults, for a fresh install of 4.35 – I don’t recall messing with them. But not sure.
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@airtex2019 said in Track IR 5 Recentering Issue:
1842x1036
@Mosquitoe Do you know the native resolution of the TV that you use as monitor? For this test at least, you should set your in-game resolution to equal that for best picture quality and run 100% scaling, ie. no scaling. That will make it easier to isolate the TrackIR issue
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Hi guys
Managed to solve my centering issues. Turns out it was a monitor resolution issue after all. The difference in my screen resolution and the BMS display output was what giving me the problem. While I haven’t managed to get my monitor resolution and output to be the exact same, I chose a resolution/output that came pretty close to each other and that has sorted out the centering problem. I can now recenter in the game and get a decent recentered view which gives me the HUD and (most) of the 2 MFDs.
Thanks for all the tips and advice guys!
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@airtex2019 @airtex2019 I have to run Windows at 1842 X 1036 even though the recommended resolution is 1920 x 1080.
Running Falcon in either 1920 x 1080 or at 1842 x 1036 ends up with BMS giving me a much lower output resolution (1024 x 780) and also in a “stretched” cockpit view. I have no idea why.
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@airtex2019 thanks for the advice! I followed it and BMS finally gave me an output resolution of 1842 x 1036 that matched my Windows displays settings. I finally have an almost full HD resolution with perfect centering on my monitor! I now can clearly read the text on all cockpit switches.
Thanks again for helping me to solve this!
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@mosquitoe Glad that helped, at least a bit. Not sure what to do about the weird resolution.
Nvidia graphics? I recommend setting it to do scaling on the GPU … this allows the monitor to stay in whatever resolution it natively wants … and allows you to run Windows (and BMS and everything else) in a higher resolution … and your graphics card will downscale as it sends the signal over the wire.
Much better than the old way, of Windows/games trying to force the monitor into a mode that it may or may not support well … with wonky stretching and scaling effects, as you observe.
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@airtex2019 no joy on this. Tried to do these changes with my monitor resolution set at the recommended at 1920 x 1080 but nothing changed. Am still having to run Windows and BMS at 1842 x 1036. #d cockpit looks good even at this strange resolution
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I read a few posts regarding folks running the 1836 resolution on TVs. Maybe there is a way in the TV menus where you can disable “Overscan” or some scan settings to allow the TV to display the full 1920x1080 picture it receives