Mastering TE builds - orchestrating ground battles?
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<p>Can someone tell me how AI works with ground forces in TEs? Eg will a battalion instructed to “defend” an objective fight to the death there or retreat if they are overwhelmed? <br />is there a guide to giving troops orders w/ conditionals like “capture this city, advance to this city if you succeed”, or at least some agency beyond their initial objectives?<br /><br />Also, is it possible to use helos as transports for units? Or supplies?<br /></p>
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<p>@AWmk1 <br /><br />You can use transport planes for “airlift” missions, a search here on this forum should come up with the relevant links. <br /><br />Cheers, Uwe<br /><br /></p>