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    BMS 4.36 DEV SERIES - AI GENERAL IMPROVMENT

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    • Mav-jp
      Mav-jp last edited by Mav-jp

      Those videos are devs video , they contain bugs, end result may differ

      AI able to gun steady targets
      https://www.youtube.com/watch?v=1qcR9g8CgjM

      BINGO Setup
      https://www.youtube.com/watch?v=M8fowNjlfls&feature=youtu.be

      AI better ROLL management and FLUID ground avoidance
      https://www.youtube.com/watch?v=tcm3-YbSQWM

      This one deserves a little explanation
      From 0 to 2:00 this is OLD code, reveals two major issues

      • @ 0:57 the F14 is disengaging
      • @1:57 F16 stucked in Weirdo position @36 deg AOA

      From 2:00 new code :

      • F14 know engages correctly
      • F16 recovers

      https://www.youtube.com/watch?v=ChNufVs-NG0

      TFR capable
      https://www.youtube.com/watch?v=UBBThuWrpi8

      NEW formation commands
      https://www.youtube.com/watch?v=oZKYUQ_E9vE

      THROTTLE MANAGEMENT
      https://www.youtube.com/watch?v=5ypQYrdTOgE

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