4.36U1 TEs?
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Has anyone got a TE done, that i could use for training on range, choosing different weps each time, and perhaps includes AAR training if im so inclined?
Many thanks
John.
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@arabianjules
Is this what you’re looking for?Link: TE_Air-to-Gnd-xxxx
The TE has the following set up:
Air-to-ground flight consisting of single F-16CM Block 40 from the 36th FS flying out of Osan:
2x AGM-65G
1x Sniper pod
2x fuel tanksThese are the other squadrons in the TE you could set up flights/ packages for: the 13th and 14th FS are Block 50s.
Units at and around KOTAR:
1x Russian SA-4 battalion. I used Mission commander to remove 3 of the 4 SA-4 launchers.
1x DPRK SA-2 battalion. 4x SA-2 launchers; removed the 2 ZPU-2 AA guns; 1x SA-16 ManPAD.
1x DPRK 2A18 towed-gun battalion. -
Hi many thanks, thats a good start thankyou, just nice to be able to do a complete, ramp start/take off/mission-training/land and swop out weps load to keep skills up.
yours i see has already departed, is it possible to
wind
the clock back and start from ramp?John.
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Yep.
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Open up the TE with Edit.
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Click on the ATO (Air Tasking Order) button to find the T/O (Take-Off time).
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At the top right of the main window highlight either the minutes or seconds and use the arrow to wind back the time to before the Take-off time.
Play around with the editor – the only way to learn is by doing. Read Section 9.3.6 in *BMS 4.36 Manual.
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Can you re-upload the file please?
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thks
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Here’s a link to another Air-to-Ground TE (I deleted the other one in error).
This one is also a single-ship Block 40 out of Osan, with 2x AGM-65D and 12x BDU-33, ready to fly to KOTAR.
South of KOTAR is a single SA-2 SAM site.
In addition to the mission .tac is a .run file that:
- Shortens the Maverick cool-down time down to 10 seconds.
- Sets the throttle to 80%.
- Extinguishes Exterior Lighting.
- Turns on Instrument Lighting.