Solved [Fixed Internally] TGP info in HMCS w/ HAD Bug
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Version
4.36.3Build
26590Hi guys, I´ve found a possible bug in the HMCS info when using HTS and TGP together.
When passing the HAND-OFF in the HTS, the TGP marks the position of the emitter, but when passing the area lock of the TGP, the TD-BOX of the HMCS shows the wrong position. When unlocking the TGP and moving to CZ, the TD-BOX is still in the wrong position, moving along with the plane. I test in the HARM TR and the same bug occurs.YT video link
Replicate BUG
- AG mode select
- Turn on HARM
- HAD page hand-off target
- TGP to AREA
- HMCS incorrect TD-BOX target position
- Unlock & CZ TGP, HMCS wrong position and frezze.
Thanks
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@Leandro should be fixed in a next release, thanks for the clear report
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Interesting, thanks for the thorough report - I’ll try to repro tomorrow when I have some time!
Cheers
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@Leandro
I might be wrong but, have you CALIBRATED the HMCS/HMD before flight, when on ramp ? -
@white_fang Yes, even after turning the TGP to STBY and back to AG mode, the HMCS still shows the TD-BOX in the same position
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@Leandro
K’ then, seems something with TOI/SOI precedence. But not to suspect too early.What you can try, with still locked Harm, CZ and TGP to stby, then switch master mode to A-A and then back to A-G… see if TD still way off.
I know, not a fix, just maybe will have some effect…
I still need to update to U3 to see myself. not much time.Cheers
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@white_fang yes i tried
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Update…
I have been trying to replicate the bug with different weapons, and it only appears when carrying the HARM, I used the JDAMs and the SBD, and it works correctly.
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Sorry for taking so long to get back to you. I can repro and this bug has been posted internally. Thanks for the report!
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@Leandro should be fixed in a next release, thanks for the clear report
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MaxWaldorf
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Hi
Hi Update bug in 4.37, in symmetric loadout with 2 HARMs, no appear the bug, but in not symmetric loadout, with 1 HARM and other weapon, the appear after launch HARM and target locked in TGP. It is not annoying, since I change from to the next weapon, and everything works correctly.