PointCtrl in BMS
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Yea I also had a quick chat with Miles (PointCTRL dev) he said that BMS guys are going to contact him.
So far I like BMS VR a lot, got the VR world scale and Voice Attack sorted, now I only need the PointCTRL to work to make the full switch from DCS for single player experience. -
@Metzger in the mean time, I’m hoping that @SemlerPDX mouse lock to center program will let me at least use the click functions.
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@Snake122 do let me know if it works.
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So it is this from BMS technical manual that causes PointCTRL not to work currently:
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4.2 Touchscreen Use for Cockpit Interaction
Correct touchscreen usage is currently not possible in BMS as the input system uses relative mouse input only.
Touchscreens need absolute coordinates for proper handling. If used as a secondary monitor to simulate
cockpit panels you risk invoking functions in the 3d pit by accident.
To prevent this, new keystrokes have been added to enable/disable mouse buttons in the 3D cockpit entirely.
This offers the possibility to avoid unwanted mouse clicks in non-exclusive mouse capture mode, e.g. for
touchscreen users. The new keystroke names are:
"As far as I understand, PointCTRL works like a tablet, so I guess it is up to BMS devs to make it work.
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@Metzger said in PointCtrl in BMS:
So it is this from BMS technical manual that causes PointCTRL not to work currently:
"
4.2 Touchscreen Use for Cockpit Interaction
Correct touchscreen usage is currently not possible in BMS as the input system uses relative mouse input only.
Touchscreens need absolute coordinates for proper handling. If used as a secondary monitor to simulate
cockpit panels you risk invoking functions in the 3d pit by accident.
To prevent this, new keystrokes have been added to enable/disable mouse buttons in the 3D cockpit entirely.
This offers the possibility to avoid unwanted mouse clicks in non-exclusive mouse capture mode, e.g. for
touchscreen users. The new keystroke names are:
"As far as I understand, PointCTRL works like a tablet, so I guess it is up to BMS devs to make it work.
Yep. That’s my understanding also
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Hi,
I am pointctrl v1 user in DCS and I am in the process to revisit BMS after 10+ years. Mainly due to the VR option . To use pointctrl in BMS would be awesome. I am going to check this topic here very closely. Thank you for sharing here! Much appreciated.
Best flex -
Hopefully @SemlerPDX will come out with his full cursor locking app soon. It won’t be completely what we want since it seems like it will take some kind of BMS magic, but it will at least allow us to look at a switch and use the PointCTRL to send the mouse click since we are used to that in a way.
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@Snake122 Hm, if cursor is locked in the center of the screen, then good luck in looking back at the test panel or avionics panel. Not sure if this would work
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@Metzger I know, it’s a stretch, quite literally, but maybe the option for awhile. PointCtrl will definitely send the mouse clicks in 3d, I have confirmed that. EDIT: It’s also seems like there might possibly be a way calibrate it to be usable in a more mouse like fashion, just the not 1:1 movement we are used to and for those of you that fly DCS would require the recalibration for that. But there may not actually be enough cursor limits and such for that, but down the list for me to try. Just now getting used to calibrating my V2 without the voice over app.
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U1 still has the same overall issues with PointCTRL and the mouse overlay. However, with the new lock mouse to VR and also a mapping to allow toggling this on and off, you can at least use the mouse clicks on PointCTRL to press switches without your hand being tracked. Now I see why @SemlerPDX stopped working on his app!
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@Snake122 said in PointCtrl in BMS:
Now I see why @SemlerPDX stopped working on his app!
What do you mean?
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@Atlas said in PointCtrl in BMS:
@Snake122 said in PointCtrl in BMS:
Now I see why @SemlerPDX stopped working on his app!
What do you mean?
His app to lock the mouse cursor to center, natively supported now:
@Snake122 said in PointCtrl in BMS:
Hopefully @SemlerPDX will come out with his full cursor locking app soon. It won’t be completely what we want since it seems like it will take some kind of BMS magic, but it will at least allow us to look at a switch and use the PointCTRL to send the mouse click since we are used to that in a way.
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@Snake122 Ah, so we can use the PointCTRL buttons now?
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@Atlas yep, it’s something. Plus if you have V2 the Aux Buttons are nice too.
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Ohh! PointCtrl now works. I will have to jump in and check it out.
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@Dracfalcon no, it doesn’t! It’s just that BMS’s mouse cursor lock allows you to use the buttons to click. Still way too much exaggerated movement for it to work as normal
set g_b3DClickableCursorFixToCenterIfVR 1
Map your SimToggleCursorCenter .key callback to something of your choice. -
@Snake122 said in PointCtrl in BMS:
@Dracfalcon no, it doesn’t! It’s just that BMS’s mouse cursor lock allows you to use the buttons to click. Still way too much exaggerated movement for it to work as normal
set g_b3DClickableCursorFixToCenterIfVR 1
Map your SimToggleCursorCenter .key callback to something of your choice.I was able to point my cursor with my head movement and click my pointCTRL. It was only useful for anything up front. Was not able to get my head far enough over for the side panels. Just to be clear, I have “not” done what you are recommending yet.
Edit: To add “not”
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@Dracfalcon yep, it’s still not a complete solution, but it makes it usable for some things.
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@Snake122 Is there any way to map the APBs to either be DirectX or at least throw out keystrokes? Seems like they do keystrokes by default but I can’t see how to change them. I’m hoping to be able to map them as DirectX and possibly use them to change kneepad pages in OpenKneeboard for now.
Note: I’ve just installed my PointCTRL and have not used/calibrated in DCS as I don’t have DCS installed.
Seems like the mouse “disappears” in 3D for now too, is that a new change or have I messed something up?