all types of f-16's cockpit and sounds files mod
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hi… bms player
i’m finish my unrealistic textures and sounds files for all f16’s types cockpit or what ever you calling it…
** many issues fixed in cockpit textures.
** now you have 3 types of the f-16 engine sounds as it’s intake type.
like netz & sufa & other types
** many other changes and sounds effects added.
****** note no mfd textures issue … as @dema say it’s model issue .
so as always wating for unfriendly comments.Add-Onxxxx\Terrdata\Objects\KoreaObj_HiRes
download link text
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@sheref
you asked for it;-) mfd’s should not be same picture shadows. should be symetricCheers Obi1
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@Obi1 you can ask the models maker so if you do not like it you can make your files with your self … respect the others work and the time who spend to make it … clear
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@sheref was just joking. that could be fixed by myself. it looks great
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@Obi1 That’s why I hate to share my private files online. Constant provocation.
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Maybe I should delete this topic, I suffer from cancer and I don’t want other psychological troubles
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Looks great! Thank you.
I can’t wait to go home and DL them.
Mud -
It looks very cool, I’m gonna try that
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@sheref Hey Sheref, your cockpit pics look good to my untutored eye. Try not to be so sensitive or discouraged - all artists must expect criticism! I don’t recall anybody saying they’re unrealistic.
And even if the sound mod has some enhanced sounds- as previously stated (and I’m no judge)- people don’t have to use them if they don’t want to. This sim would be nowhere without modders.
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my unfriendly comment is that they look stunning
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Hello @Obi1 ,
I believe that the reflected shadows on both MFD’s are correct. Just like mirrors: if you have 2 mirrors, you obtain the same reflected image. Why should the shadows be asymmetric? -
Hi @sheref,
Nice work! I am still flying with the cockpit that you have shared some time ago. Nice piece of art. -
@ sheref Get well soon! Stay positive! Nice work! I think the idea is the left pic of mfd reflections should look like right pic of mfd reflections. They should in fact be symetrical not identical. Small thing.
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@sheref Your work is just overbrilliant, magnificient !
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@Magnum1964 Like Icarus explained. And sorry Sheref, I did not wanted to be negative. It was just a reaction to your introduction that seemed a bit sarcastic. It was just a point for maybe a improvement if you want to strive perfection yourself, that’s all.
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download link first post
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@sheref Really sorry to hear about your suffering, man…
Stay good.
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@sheref Hi sheref, could you add some installation notes please? Some of us are not mod savvy. Why are there two cockpit texture files?
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Hi @danster, I assume that the files in the zip-folder “All F-16_s Cockpit Textures.7z” need to be copied in the BMS-folder C:\Falcon BMS 4.37\Data\Terrdata\Objects\KoreaObj_HiRes. The file sca-file contained in the zip-folder “cockpit texture need it.7z” should probably be written in the folder C:\Falcon BMS 4.37\Data\Engine\Shaders\Cache\D3D11\PS. You can use the Mod Enabler JSGME (the same used to enable the JanHas models) to enable or disable any new skin/texture you want to try.
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@sheref Looks great, thanks for sharing! Love the worn look of the cockpit and that the ICP is more easily readable now. I followed @Magnum1964 installation instructions and it worked. However I don’t know what to do with the sound files (from f16_s sounds WIP v.3.00_ 4.37.7z). Any idea how to install those?
Before and after: