Alternative Launcher (4.37U2) & RADIO Menus Q W E R T Y
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Hi, I am new to the Alternative Launcher but it’s so much easier! compared to how I use to manually edit the key file. Big thanks! A couple of questions though:
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I cannot click and assign the RADIO menus Q W E R T Y. Is this hardcoded and not assignable to my Warthog hotas?
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Hotas buttons and switches I map are not saved in the key files except the “BMS - Auto.key” file right? Because I noticed the “modified date” of the other key files in the User/Config folder have remain unchanged.
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In the mapping interface top left, selecting which “KeyFile” only serves as a reference for you to map the various commands. You won’t actually modify any key file except the one saved as Auto.key. Am I right?
TIA !
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yeah the radio menus are “special” and somewhat hardcoded / unchangeable
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there are also XML files (one for each device) and AL also writes to the CFG files … and POP file for your callsign… oh and AxisMapping.dat and DeviceSorting.txt, of course
if those aren’t being written… something maybe going wrong. check
%LocalAppData%\Benchmark_Sims\Launcher_Log.txt
for any errors?- it’s a relatively new feature, I think it imports stuff from that key file… but keybd only, not buttons? (not sure)
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Thanks!
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For QWERTY, I map them to my throttle hat using JoytoKey running in the background. Perhaps AL could have incorporated such a workaround.
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Yes, there are a couple of other files AL writes.
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I think it’s just a ‘filter’ like if you are building a pit, use the pit.key one, but if you want to see all possibilities, use Full.key. Then what you do bind via hotas buttons/switches, it gets saved in Auto.key. I haven’t actually changed any keyboard binds in any of the key files (only did hotas binds) so I am not sure what happens if I do that. I suppose it just updates the keyboard commands in Auto.key.
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[edit: question 3] Glancing at the source code, it looks like it nukes all your existing key bindings and loads the ones from the selected file. (yikes, if true … I haven’t tested it)
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@GrEaSeLiTeNiN Might I suggest Voice Attack and @SemlerPDX profile for radios?
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@Atlas yes I’ve tried those on a few occasions in the past but my voice just doesn’t work too well with voice activation software. What works really well is just simply mapping the unmappable in AL (radio menus in this case) to joytokey and running it in the background. I guess I’ll stick to that, was just checking if I missed something in AL. Thanks
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@airtex2019 said in Alternative Launcher (4.37U2) & RADIO Menus Q W E R T Y:
Glancing at the source code, it looks like it nukes all your existing key bindings and loads the ones from the selected file. (yikes, if true … I haven’t tested it)
Oohh… which part does that? Changing keyboard bindings in Auto.key?
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@GrEaSeLiTeNiN oops that comment was in ref to question 3 – selecting an existing key file in the dropdown