Falcon & the New Meta Quest 3
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@Mikyjax said in Falcon & the New Meta Quest 3:
@MCDeedle I don’t have a link cable and people keep telling me that it’s way better than with airlink or virtual desktop. When you say the battery life is good, how long can it run with the link cable? I would like to know before purchasing one. I’ve heard a lot of complain about the battery life and we can play very long mission.
Thank you.I’ve not done a super long session yet, as I’m still dialling in optimal settings however I spent about an hour and a half tweaking settings yesterday and it got down to about 90%. I plan on doing a longer session this weekend and will let you know how long it lasts
@b0bl00i said in Falcon & the New Meta Quest 3:
Which specific VR settings did you end up with for BMS? Like shadows, drawdistance, pixel density etc.
Done any special settings in the oculus software to the render scale? I’m currently running 1.1
I’m still fine tuning my settings. In general I don’t turn anything (shadows etc) off, have pd at or just above 1, have had good performance at all refresh rates at or just above 100% in the oculus software and between 100 and 140% in steam. NVidia control panel as well is mostly set on quality settings. If I manage to resolve my aliased text issue and get good air field performance I’ll post exact settings.
Haven’t played with draw distance too much. I didn’t know that was a thing.
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@MCDeedle
Were you able to get your settings tweaked in and if so, would you mind sharing what you are using for settings in:
a) Oculus software (and any other settings in Oculus Debugger)
b) SteamVR
c) NVidia Settings
d) Other (Falcon BMS or Win 11)That would be greatly appreciated.
I am running my Quest 3 on a VRCover Premium link cable, and have had no issues with battery (it very slowly drains the headset battery but would last longer than any BMS mission I would fly).
Currently using just “standard” settings for all of the above and it is amazing, but looking to tweak it for even more amazing
System specs in my signature below. Thank you in advance.
Regards, -
@Tomcattwo said in Falcon & the New Meta Quest 3:
@MCDeedle
Were you able to get your settings tweaked in and if so, would you mind sharing what you are using for settings in:
a) Oculus software (and any other settings in Oculus Debugger)
b) SteamVR
c) NVidia Settings
d) Other (Falcon BMS or Win 11)That would be greatly appreciated.
I am running my Quest 3 on a VRCover Premium link cable, and have had no issues with battery (it very slowly drains the headset battery but would last longer than any BMS mission I would fly).
Currently using just “standard” settings for all of the above and it is amazing, but looking to tweak it for even more amazing
System specs in my signature below. Thank you in advance.
Regards,I tried endless combinations of settings. It was fairly easy to get excellent resolution inside the pit with good frame rates, but the outside world was a little too out-of-focus compared to the clarity on a desktop monitor. By the time I could get it more in focus, my FPS dropped into the 20’s/30’s, which stuttered too much for me.
So I do 95% of my flying on my desktop monitor, and 5% on my Quest 3 for that VR rush.
My rig is in my sig.
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@Tomcattwo
Hey, sorry I never got around to this. I’ve been helping with some other stuff and so haven’t much been playing with settings for 4.36.3. I’ve also upgraded to a 4070 because reasons.That being said.
Step one - Buy yourself a good router and Virtual Desktop and ditch anything related to linking in oculus. The performance is crap IMO. My current settings allow me to run VD in godlike mode and let me tell you, when it comes to pixel count, “quantity has a quality all its own”.
Nvidia settings are generally Max Quality with the changes of:
Ambient Occlusion -> Performance
Anisotropics -> Application Controlled (I think .3 runs this at like 16 anyway)
AA Mode - Application Controlled
Max Frame Rates - This one will depend on you. If you cant handle variable frame rates, set it according to the instructions below. Otherwise leave it off.
Negative LOD Bias ->Clamp
Texture Filtering Quality -> High QualityVD Settings
I think the important ones here are:
CODEC = AC1 (might depend on whether you have a 40xx or 30xx)
Streaming Quality -> Godlike
FrameRate -> See below
VRBitrate ->Max
Sharpening => 0
SSW -> Kill it with fire
Video Buffering on, Other advance option as desired.BMS Internal Settings
HDR stuff off, all other graphics settings on max, AA off.BMS config settings
set g_fVRResolution 1.0
set g_bVRParallelRenderThread 0
set g_bEnvironmentMapping 1
set g_bWaterEnvironmentMapping 1
set g_bShadowMapping 1On Setting Frame Rates
This one depends a bit on your personal preferences. Some people can handle variable frame rates, and how that is shown in the headset, others will get sick from that and need a constant FR that is a factor of the headset refresh rate. It can also depend on what missions you fly, as they can have different compute loads.Typically, to dial in the best FR settings I’d suggest that you set the VD Frame rate as high as possible (120) and leave locks off in Nvidia settings. Then load a standard mission type that will be indicative of what missions you tend to fly. Once you’ve loaded in, hit Alt C then F to bring up the frame rate counter.
Fly around and keep an eye on where your frame rate bottoms out, and what your average performance is like.
For me with the above settings I typically get about 60-ish FPS with dips to high 40’s. I could do better, but I’m hooked on resolution.
Now its the personal preference stuff. If you are mostly sitting just above any of the refresh rates (72, 80, 90, 120(what???)) then lock your FPS in NVIDIA to that setting and set it in VD. Otherwise pick the previous closest half refresh rate and set this as the FR lock on Nvidia. So for example if you are averaging 42 fps, lock the Nvidia setting to 40 (32 if you really cant handle jitters) and 80 in VD (or 72 if you cant handle jitters).
If variable frame rates dont bother you , just leave the nvidia locks off and set the VD setting to whatever. I believe higher FPS so factor that into your decision.
Disclaimer: Your results may vary. I’m also a hack and don’t really know much about stuff.
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@MCDeedle Thanks for the indepth answer
How many FPS are you having in the TE benchmark when you join on taxi?
Do you have ASW on? -
@Mikyjax With current settings about 28-30, but I wouldn’t tune to this as its a pretty frame-rate adverse scenario and not one I typically encounter during gameplay.
No ASW. ASW is trash
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@MCDeedle Yeah I hate it too.
Thanks for answering, It’s just good to know as it’s a TE everybody have and people are not surprised that they have poor fps following a guide like yours. If someone one day tells me “I’m having 90fps solid in there in VR without ASW” I will reaaaaally be interested ^^ -
@MCDeedle
Thanks for the detailed answer! Greatly appreciated! After getting my Quest 3 for Christmas, I tried airlink and was very disappointed for a minute, until I realized my modem and cable router were ancient and needed to be upgraded. So I dropped another $500 for a new Netgear Nighthawk 2.5 GB cable modem and Dual band Nighthawk 6 router. I will give your setup a go using VD as I wanted to try that anyway once I get things up and stable - and try reality mixer for fun.
Regards, -
@Tomcattwo don’t waste your time with reality mixer.
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@MCDeedle ,
Your settings recommendations worked well for me. I tried the KTO Benchmark scenario using your settings but with BMS graphic settings of AA set to 8 and Trilinear buffering on. FR was about 40ish on the taxiway and dropped into the low 30’s, and as low as 28 during the flight. Then I flew it again with AA set to 1 and Trilinear buffering off, and FR on the taxiway was in the 70’s, and lowest was 66 during flight.I can fiddle about with it some more, but as it stands your recommended settings seem to work well for me. I appreciate that you took the time to share them.
For those wondering about battery life, I have been using a BoboVR Halo strap with battery on the Quest 3 headset. The Bobo battery keeps the headset at 100% for two hours of use in BMS, and then the headset will go about another 2 hours before it gets close to dying. This is using Virtual Desktop + Steam VR for running BMS.
Regards,
Tomcattwo
(VoiceClone)