Korea '80s Theater - discussion
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The minute I saw this I thought of your (old) signature. If this ain’t hungarian, I wan’t my old job back.
Yes, the images likely were made in Hungary.
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To Molnibalage
After I wrote posted you early , early am today, and prior to sleeping I thought would it be possible to add-in some of what MS did for their flight sim (like FSX and the newest one out there) . Oh another thought came to mind why not include commercial airports too, in BMS since they too, are used by military jets. Than I thought that would probably be too much for a sim to bear, all of those models , planes and so forth. Thereafter, I thought I guess a sim like this focused on strategy , more than just learn to fly . Its a mixture of both. Boy did my mind go deep into the process and reality struck. Even if it were possible , to create a real event/time sim based on time zones, current weather conditions, physics/mass simulation and more… . Well , the project would take forever and most users could not really fly the sim without a monster cpu/gpu. Plus the fortune in time and money would be very expensive. Guess what , I left that pipe dream where it belongs, because I need down time, play time and Falcon /BMS is enjoyable as it has been through what read from others in multiple communities here in BMS. Molnibaladge enjoy the sim and be a simmer, you did a lot , plus you took time out of your day to answer my question. thank you. Again all is appreciated. Have a good evening .
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In war civilan air traffic would avoid the airspace of Korea. Simulating the civilan air traffic is not possible.
1. We do not have civilan AC in DB.
2. Even if we had the only mission what they can fly is air lift which provide supply which would destroy the balance of campaigns. -
aren’t training flights available in campaign?
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Training flights can be created manually as I know. There is no such role in DB because training role is alway available in TE and is not selected by ATO in campaigns.
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So the campaign installer is being coded… previous versions had manual install/updates, I bet this one is really huge
Apart from F16C blk 40/42 and the Tomcats, is there any new cockpits on this new version? (I recall it could feature some Qawa 3D cockpits, but he hasn´t released none meanwhile… and “The Russian Beast” - the unspokeable/taboo - cockpit was banned =( )
Anxious to finally fly your “opus art”, Molni!
cheers!
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No other new cockpits will be available. The Su-27 pit had to be removed.
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Ah. Then no Mirage either…:(
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I can integrate what is completed. I’m not a 3D modeller.
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No worries. Still looking forward to the Theater. Sounds challenging.
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Mirage 2000C.
Love to fly the D model (Falcon Online BfB) but I do not think it was produced in the 80’s.
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Mirage 2000C.
Love to fly the D model (Falcon Online BfB) but I do not think it was produced in the 80’s.
I don’t believe the new C model will be released as stand alone as it will be part of 4.33.
But if you want a nicely modeled 80s Mirage in 4.32 you can pick the 2000N (the D was mid-90s).
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I caught some new skins on the Balkans 2014 for M2K D. Maybe they where there in general but looked new to me.
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Don’t want to stray to far from Theater discussion but the 2000D in the FO Balkans theater and the 2000C in the Sinai theater were great.
Thanks for the info guys.
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Does anyone know what I did wrong? I installed the theater as described on the first page but I have two problems: 1 - the new cokipit of the f 14 is very beautiful, but when i look back in the cockpit have a hole in the fuselage.
2 - after install the file “particle” my gun shots are black. -
The F-14 pit is strongy WIP and this version likely never will be finished because Nizmo’s work.
I have no idea what can be wrong with particle because it will act for all theater. What files are in the particle package? Maybe one of them is misplaced. Check the gun tracers on other theaters either. -
The F-14 pit is strongy WIP and this version likely never will be finished because Nizmo’s work.
I have no idea what can be wrong with particle because it will act for all theater. What files are in the particle package? Maybe one of them is misplaced. Check the gun tracers on other theaters either.There are two pastes: particle with long smoke and particle without long smoke. I replaced the file located in c:/falcon/data/terrdata/particlesys.
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But you need another files, two dds files. As I see I forget to add them because I linkel in Release notes the thread in my extras only the two different particlesys file were added because I assumed that the two dds file have been copied. The links are dead in both thread of Fenrir but I will upload from my BMS install the two missing dds files.
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Here the two files copy them into Data\Terrdata\misctex.