Project Licenses Plates
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should work if you set up two separate squadrons? 1 flight from each squadron.
Thx for the reply, mate! Will give it a try.
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should work if you set up two separate squadrons? 1 flight from each squadron.
So, no luck if 2 flights from same squadron (for now)… right?
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So, no luck if 2 flights from same squadron (for now)… right?
not the way BMS is coded. you select the “109th Squadron” and based on some math equation, BMS selects one of the six skin sets for that f16. So everybody in the “109th” gets that skin set. If you change skins, it changes every jet in the “109th” to that skin. (For you only. if you are online, the skins you select have nothing to do with the skins others select. Skins are clientside calculation)
And since the Licence plates as currently implemented are just a “slight of hand” per say, basically using switches to put different model parts on the jets numbered 1-4. So all number 1 jets will have the same tail number, and all #2 jets will be the same and so on.
So even if you change the skin in your flight, it will change the skin for any other flight in that squad. But if you create a flight from another squadron, it should use one of the other 6 sets. (as long as the mathmatical equation doesn’t bring up the same skin)
hope i made sense. Probably not……lol
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Yep, you made sense and very understandable.
Thanks. -
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Bump for info… is there a status update on whether this is planned for 4.33? The OP says no, but that was a while ago.
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Also been wondering about this mod. Any news? Would love to see some different A/C tags.