Online Squadron Collection v2 is out
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https://www.dropbox.com/s/4njmu8tzqnjvghm/Faan_Areas.dat.zip?dl=0
Sure, here it is: https://dl.dropboxusercontent.com/u/11459075/BMS%20Pictures/KTO.gif
Hi Monster,
I have problems with AISPY (I think)…
It repeats the contacts:
Any solution?
Any idea guys?? It’s like AISPY doubles the reading of the virtual memory…
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As I’ve explained before, AISPY is a “hack”, it just reads raw memory and tries to get AI aircraft data. Usually, there are two returns of the same contact (very close to each other) because that’s what exists in memory.
I could have implemented a filter to eliminate one, by using the callsign and the position (e.g. if we already have a contact named Cowboy1 within 3nm of the new one, drop it).
The problem is with contacts named “Bandit”. Since there are usually a lot of them and there is no other way to identify the contact, this method wouldn’t work. I just chose to have AISPY sent (almost) everything and let the player decide is a contact is valid or not. -
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As I’ve explained before, AISPY is a “hack”, it just reads raw memory and tries to get AI aircraft data. Usually, there are two returns of the same contact (very close to each other) because that’s what exists in memory.
I could have implemented a filter to eliminate one, by using the callsign and the position (e.g. if we already have a contact named Cowboy1 within 3nm of the new one, drop it).
The problem is with contacts named “Bandit”. Since there are usually a lot of them and there is no other way to identify the contact, this method wouldn’t work. I just chose to have AISPY sent (almost) everything and let the player decide is a contact is valid or not.Thank you Monster,
I remember it different in previus Falcon versions. Now it is even mistaking callsings mixing it. I thought I had some issue regarding the way it reads the raw memory in my computer (SO, admin permissions or something related)
Anyway, thank you for your efforts. I would be nice that Falcon developers could make your job easier with any improvement for this purpose .
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Ive see the same before, using it. Figured it was something screwy with what falcon displays, so its nice to have confirmation.
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Lets consider it Early stage electronic warfare from the red air side
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At least the validator tool works pretty well. We found an ATC guy (difficult, everybody wants to fly) and it enhances the experience x10 !!
Will try it with the AISPY planning to convert him in a GCI controller ;););)
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I’ve completed the areas you guys gave me.
Here you have for sharing:
https://www.dropbox.com/sh/va27yzjqbxjik2z/AAANoC2_j8pE3eyuYSQvk1_Za?dl=0
It includes a Vectors guide chart for RKTY (Yechon) and our GCA/SRA guidance.
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It seems that I still have the problems with AISPY…
Blue aircrafts works almost perfectly but the red… Fails a lot. I don’t remember that with previus versions of BMS… maybe the way the virtual memory works has changed?
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It seems that I still have the problems with AISPY…
Blue aircrafts works almost perfectly but the red… Fails a lot. I don’t remember that with previus versions of BMS… maybe the way the virtual memory works has changed?
Same here. I can see AI red air while they are on the ground. From the moment they launch and get airborne I loose all tracks of them.
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It seems that something changed with the updates of BMS. Maybe BMS developers might know if they changed something that affects the virtual memory…
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I’ve completed the areas you guys gave me.
Here you have for sharing:
https://www.dropbox.com/sh/va27yzjqbxjik2z/AAANoC2_j8pE3eyuYSQvk1_Za?dl=0
It includes a Vectors guide chart for RKTY (Yechon) and our GCA/SRA guidance.
Nice one mppzgz, how did you reproduce the airbase ? I want to make it for most of the airbase but i dont know how
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Nice one mppzgz, how did you reproduce the airbase ? I want to make it for most of the airbase but i dont know how
Go to Tools> Falcon Tools> import objectives.
Then select the theater , select any .cam/.te file. Go to Air bases, check the air bases, Next, and the option is : IMPORT AS LINES
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Go to Tools> Falcon Tools> import objectives.
Then select the theater , select any .cam/.te file. Go to Air bases, check the air bases, Next, and the option is : IMPORT AS LINES
Thank you very much, and you draw the ILS yourself ?
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You can see it in the frequencies tab. Then right click and show.
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Any chances someone could share other theaters maps for F4Awacs please ?! I’d love to have ITO, Balkans, EMF, etc… !!!
Thanks for any help mates !!
John “Kalon”
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You can import any Falcon-Theater to F4AWACS via Menue.
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I just saw that, thanks a lot mate !!
John “Kalon”
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I have a problem!
While i am trying to change the callsing and the color of the clients at F4awacs it pops up a message that says “Run time error 9 Subscription out of range”.
I have done a little google search about it but nothing. Does anybody have an an idea about it?
Consider that i did not have that problem with 2.0.5 version.
Thanks in advance!