Need A Tweak?
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Alt, and then, H
Choose brightest white.
Unrealistic colour, but makes a compensation for a visor.
Cheers
/Jaws
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BMS Manual p237: g_bF16MfdHasRwr Enable (1) or Disable (0) the unrealistic RWR MFD page for F-16’s. Available options: 0/1. Default is 0.
Re: real-life HUDs, they will always lose the fight for brightness against the sun. The one in my B5 is designed only to go so bright. If the background ambient light level is so high that you are finding it difficult to see it there is no point making it brighter
How does that help, exactly? Doesnt that just give you the RWR MFD page, not the HUD?
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I also remember seeing/reading/hearing the F16 has/had a HUD on MFD function, to be used in the backseat of B/D versions. But since back and frontseat don’t have separate systems, it should be available in both.
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A HUD for the MFD? Why wouldn’t they just use the ASHM?
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What are some other indicators for G when the hud is unseen do to brightness?
…blackout/redout.
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And ideally, your stick pressure. To a point, constant stick pressure commands constant G. You should be able to pull a set G with muscle memory, given enough airspeed.
You have an alpha indicator on the center pedestal, as well as an airspeed indicator…
Obviously IRL you have a G indicator in your ability to stay conscious XD
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I’ve always wondered about that in a RL Viper - in a fighter with a center stick the stick force per G is about 25 lbs or something like that; based around precedent set by the P-51, as I recall. But given that the Viper stick doesn’t really move I’ve always wondered about how muscle memory plays into this equation - I always thought that if I ever got my hand on a stick like an SSC I would immediately over-control it, but I’ve found that with my FCC3 I took to it very quickly and love it. But now I have developed a tendency to over-control conventional sticks…particularly in the landing pattern.
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Well with a fighter with a center stick that is based on displacement, stick force should vary with speed. I say should lightly because Ive no idea if the hydraulics has a force feedback to the stick, or if it leaves you out of the loop entirely. Obviously for aircraft with a direct mechanical linkage between the flight controls and the control surfaces, increasing airspeed results in increased stick forces.
25lbs per G seems unusually high. 25 lbsf is the input for 9G in the viper. FCC3 set that high is utterly fantastic… so long as its bolted down.
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Actually it should vary with dynamic pressure and surface loading…and yes, 25 lbf/G is pretty high…but that’s what I recall reading that the “standard” is. If you’ve ever flown a RL trainer with a center stick and compared that to what we do at our desks…well…jus’ sayin’…
In general there are Q-feel springs in a center stick and the hyd control forces aren’t actually transmitted to the pilot through the stick - in a modern fighter setting the spring constants for proper/desired Q-feel is a big deal during development. Which now that I think about it might also play into why the Viper FLCS is so heavily designed around AOA limiting…hmmnnn…
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It would suggest you need 225 lbsf to pull 9G with that system. That seems pretty unrealistically high, given that the F-16 has 25lbsf to do the same.
I suspect that estimate may be a little on the high side.
Actually it should vary with dynamic pressure and surface loading…
and typically, dynamic pressure tends to increase with increased true airspeed, all other things remaining equal. Given that we are discussing radial G, increasing airspeed and maintaining radial G will of course result in increased surface loading on the control surface…
But yes, technically speaking control force given direct mechanical linkage is a function of control surface loading and dynamic pressure, not airspeed. You knew what I meant