@VIPER-0 Thanks for your advise Viper.
Louis 0
@Louis 0
I am probably one of the oldest "pilot" among you pilots. I have been sailing for 64 years and about a year ago I had to finish doing it. Had to find a new hobby. I purchased an x52 and later a pro and started flight sim. You know flying and sailing has the same basic operating principle only the axes are different. In sailing speed is the most important element and that is why I am interested in fighter aircrafts. I worked as a research chemist in active professional life 30 years in Hungary and 20 years in Australia. I am not a computer wizard but getting by.
Best posts made by Louis 0
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RE: Any pilot programmed x52 pro with Joy2Key and made it work for falcon bms?bms flight control
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RE: AA radar cursor problem: can not get it back.
Thanks Lorik. I looked up your videos. They are interesting, good work. I think the solution is (I found in a 2020 pubs) to step through the next target in time with msl step sw. Cheers.
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X52pro DX button profile via Keymapping.
Hello Pilots! I made direct DX binding using Alt Launcher Keymapping as seen in the attachment. Is there a way to make an other profile? I understand that shifted layers can not be done in this way. I tried to make an other profile when loaded in BMS UI the BMS-Basic instead of BMS-Full. I L-clicked Full and properties and checked to Read Only and unchecked the same in Basic before loading it. However I could not make an other different profile. Both keyfiles after loading had the same button responses. Help would be appreciated if more experienced pilot has got an idea and share it with me.
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New player can get into air in 2 hours.
It might be good for new players who find the first steps in BMS rather difficult. Make a copy of BMB-Full keyfile, select and load it in BMS-UI Controllers page, type e.g. Shift Home, highlight it, hit the desired button (or move the slider to the desired direction) on your controller and you have TMS UP on your button. This button mapping useful for Taxy-Landing-NAV-Dogfight-AIM9-120 and good for limited use in AG bombing. . Make sure the Full-Copy is not wright protected and when finished the mapping hit apply in UI, check that the Keyfile-Copy has all bindings written in (BMS-User-Config and double click Keyfile-Copy, read at the bottom what you mapped). Finally right click Keyfile-Copy-Properties and check (write protected) to prevent overwriting. The keyboard is Hungarian (check on Google).
Depending on your controller’s button number you have to use the keyboard to a certain extent. However, you do have to know that in this way you can not have shifted layers and for shifted layers you have to use a different Keyfile and DX binding or some other programming methode (like SST programming).
N.B. orbit cam is to make sure that you lowered the gear before landing and pinkie button brings back the previous HUD used just as DF cancel brings back the previous (NAV, AA or AG),
Enjoy!
Latest posts made by Louis 0
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Device sorting example for x52pro.
Hallo Pilots,
I was toying with the MadCatz flight controller (which did not work) and accidentally wiped off the joystick and throttle DSE. I have the MFD 1 and 2. Can anyone give me these 2 missing DSE please? -
RE: X52pro DX button profile via Keymapping.
@Diguelo said in X52pro DX button profile via Keymapping.:
Its worked since first taking to the air the year the X52 was first made and still works using this method today.
Hello Diguelo,
You seem to have the knack to use profiles made with SST. Can you let me in this secret? I am unable to overcome a problem. -
RE: X52pro DX button profile via Keymapping.
@GhostDog-0
Are you using SST prog for that? Can you give a bit more details? Have you been able to use these profiles and if yes how? -
RE: X52pro DX button profile via Keymapping.
@SemlerPDX
How can that be used in flight with DMS-TMS-CMS-NWS STEP and the rest of the modified button responses? Only G, B, D, M, C, K, A among the more important keys can be programmed? You see by now I figured out how to make shifted profiles (with the stupid pinkie button) which are working nicely in the sst window. There got to be a way to make it work in BMS! Thanks for your comment. -
RE: X52pro DX button profile via Keymapping.
@Diguelo Hello Giguelo,
As you said you were using sst profiles I wonder if you can help. I programmed POV1 UP button as Shift-Np9 and same button with Pinkie as Ctrl-Home. In the sst window it works as intended. However, BMS can see only the second input as 9 or with pinkie as Home without seeing the Shift and Ctrl inputs. Same problem with other profile without pinkie shift. May I ask you to help? -
BMS 4.35 with AL 1.60 does not recognise profiles loaded.
Hi Everyone,
I made profiles in SST all in mode1, right klick the little joystick in bottom right, select a profile, the name of the profile appears on the MFD, in BMS UI button responses are negative, in game the buttons are doing either nothing or something different from the programmed responses and especially the macros do nothing.
I want to use SST and for the time being not interested in other progs. Any suggestions what is wrong and how to make it good? -
RE: New player can get into air in 2 hours.
@NIL
I take your point NIL. I have started just recently after stopped sailing and selected bms as the best, because flying and sailing has the same working principle. However, only lot of practice make good pilot or good sailor. If I get bogged down and study (and bms has a library) instead of flying my start-up may become counterproductive. So in my view you should get into air a.s.a.p. and study on the way. One may not want to start learning what an expert F16 pilot can do but rather want to practice. As an example he can land with 100% certainty under any conditions even without electronics. Anyway, that is why I want to have 4-5 specific profiles and change them in flight instead of immediately begin studying how to have a 4 layer DX binded profile. I have these 5 profiles made but bms does not recognise them. I am asking for help what have I done wrong and how to get good. Thanks for your comment. -
RE: SST programming is fine contrary what I heard, but need a little help to apply for x52pro.
@SemlerPDX
Your ideas are very much appreciated. May be I am too stubborn and I stick with SST for the time being. Thanks for your advice. -
RE: SST programming is fine contrary what I heard, but need a little help to apply for x52pro.
@foxster Thanks for your comment. I might be too stubborn but for the time being I shall stick with SST. You see I asked 2 questions and instead of telling what to do I am told (and I really appreciate somebody spending time on my problem) that forget SST and there is a better software for this or to use DX binding. Great! You are most probably right but I would like to have help how to do what I asked for. I even got reply earlier that he uses the SST and the different profiles he can change on the flight with the clutch button. Vow, this is what I want to do, The action with the i-button is exactly with these words written in the SST UI. However, I asked 2 questions which are not in the UI, how to get to the point, where I can change profiles in flight. I have no intention to give offence to anybody but please help if you can.
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New player can get into air in 2 hours.
It might be good for new players who find the first steps in BMS rather difficult. Make a copy of BMB-Full keyfile, select and load it in BMS-UI Controllers page, type e.g. Shift Home, highlight it, hit the desired button (or move the slider to the desired direction) on your controller and you have TMS UP on your button. This button mapping useful for Taxy-Landing-NAV-Dogfight-AIM9-120 and good for limited use in AG bombing. . Make sure the Full-Copy is not wright protected and when finished the mapping hit apply in UI, check that the Keyfile-Copy has all bindings written in (BMS-User-Config and double click Keyfile-Copy, read at the bottom what you mapped). Finally right click Keyfile-Copy-Properties and check (write protected) to prevent overwriting. The keyboard is Hungarian (check on Google).
Depending on your controller’s button number you have to use the keyboard to a certain extent. However, you do have to know that in this way you can not have shifted layers and for shifted layers you have to use a different Keyfile and DX binding or some other programming methode (like SST programming).
N.B. orbit cam is to make sure that you lowered the gear before landing and pinkie button brings back the previous HUD used just as DF cancel brings back the previous (NAV, AA or AG),
Enjoy!