I just bought a new Dell computer with windows 10. The computer works fine, but I can’t get the X-52 Pro controller to work with it. It worked just fine with windows 7. It’s saying “unsupported”, I have to assume it won’t with windows 10. Am I right? Please help! :(:(:(
Latest posts made by dbarton62261
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WINDOWS 10- X-52 PRO . Problems getting it to work
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MFD's and HUD going blank as in nothing there.
This happens even just when I start the mission or after looking around at friendly aircraft by pushing 8 on the keyboard and everything in my MFD’s and the HUD disappear. Suggestions?
Why is there a problem with runways and so forth not being completely visible?
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RE: F14 and F18 lose invulnerability when flying off of a carrier
How do you reboot the sim. Restart the game?
Here’s the problem. This invulnerability issue only affects naval aircraft not air force aircraft such as F15 or any other aircraft for that matter. Only aircraft flying on or off a carrier. -
F14 and F18 lose invulnerability when flying off of a carrier
How do I avoid losing invulnerability on carrier born aircraft? Also F4s.
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RE: Balkans 4.33 Update 3.3
[email protected]. Ok, so no new updates as yet. I read quite awhile back about a theater or BMS related (or not) campaign with far more involvement of F-15C/E fighters with far more, and mostly, air to air action. Has anyone else heard of this? P.S. It’s not from third-wire. Those I know about. Also, I feel that the Balkans’ Campaigns, while really good in its’ enemy air defense threats, could use a great deal more air threats, such as MiG29A/S/and SM, SU-27SM and especially SU-30MKK squadrons. I love engaging the SU-30MKK’s, and absolutely hate engaging any variant of the Mig-21… I understand that the game (BMS 3.33) should have a point system related to pilot stats, mission success or failure, that sort of thing, but I believe that points should be awarded based, not on the realism rating, but rather, on the value and/or threat level of the target, be it a high-performance fighter like the Su-30MKK, an SA-10 battalion, or a very-high priority war production target. These and some others would be at the highest level and receive the most points for destroying them, say 10 points, while a very low priority target would receive only 1 point. The reason I feel this way is because the game should not just be about realism, but about fun. I mean, if you really want realism, join the Air Force or the Navy. A war, a Real war, is not the least bit fun. Military personnel, on both sides, die. They can’t come back to life and start a new war, because they’re dead, for real.
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RE: Balkans 4.33 Update 3.3
[email protected]. When is BMS 4.34 coming out., and if this is a mistake, when is the next update due, and what will be in it?
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RE: KEYBOARD KEY FOR RADAR LOCKS. PREVENTING AIRCRAFT FROM JETTISONING AG WEAPONS. HOW?
dbarton62261. I think you may have misunderstood which system I was asking about. I meant the CYBORG X52 PRO system. Your thoughts on it would be appreciated. Also, the standard key file for the Falcon 4.33 isn’t quite the same as the one I’m used to, which is the one for FALCON 4.0 ALLIED FORCE version of Falcon 4.0…. I’ve been playing Falcon 4.0. ALLIED FORCE for about ten years now, so I know it very well. I have a severe difficulty with short-term memory, due to a serious accident that occurred while I was in the Air Force, stationed at Incirlik,Turkey. There, I was an Aircraft weapons loading Crew Chief, working with the F.4D. Now, however, because of the brain damage I incurred, I’m finding it difficult to alter, or even remember, what key changes I’ve made, or where the correct key/key combinations are. Is it possible for BMS to create a much simpler, smaller standard key file, with functions that would make it much easy to get radar locks (like simply hitting Page Up or Page Down) and still be able to move cursors to refine the lock, or magnifying the lock beyond expanded. I get very tired of having to use combat auto pilot to obtain radar locks. Not to mention, combat auto-pilot has a nasty habit of jettisoning AG weapons when it’s engaged or engages enemy aircraft. It should instead… keep the AG weapons, go OFFENSIVE!, not defensive, shoot down the bandits… or ignore them… and proceed on its’ mission. Otherwise, mission failure. If we know that this is going to happen, why go on the mission?.. This may be a BUG, and it needs to be addressed. Soon!
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RE: KEYBOARD KEY FOR RADAR LOCKS. PREVENTING AIRCRAFT FROM JETTISONING AG WEAPONS. HOW?
dbarton62261. For me, cursor enable is located on the keyboard, not the joystick. I have the rather old, Saitek CYBORG EVO. Soon, I’ll be getting the Saitek X52 Pro. Any thoughts on this system? Also, I accidently undid the key responsible for communicating with the Tower, and I don’t recall what key it was mapped to. Which one is it supposed to be. I’m having trouble getting any! key to stick to that function. Any thoughts?
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RE: KEYBOARD KEY FOR RADAR LOCKS. PREVENTING AIRCRAFT FROM JETTISONING AG WEAPONS. HOW?
dbarton62261. Thanks for the info. I assume you mean / for TMS UP. If not, let me. I forget to mention that I’m frequently having a problem with the engine shutting down for no apparent reason. Any suggestions? Also, what radar mode, TWS, RWS, etc. is best for getting the cursors to move in concert with the up/down/left/right arrow/triangular keys?
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KEYBOARD KEY FOR RADAR LOCKS. PREVENTING AIRCRAFT FROM JETTISONING AG WEAPONS. HOW?
I don’t know where the radar lock key is, could it possibly be cursor 0? If not which key is it?!? Also, how do you prevent the autopilot from jettisoning air to ground weapons during a air to ground mission? It is extremely irritating!