Please make it sticky.
Best posts made by Canuck
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RE: Real Life Tactics, Training, Mission Planning Documentation List
I think before you even consider evaluating someone as a flight lead, you need to be assessed yourself first especially if you do it for the first time or you introduce it into your unit for the first time. That requires already a very good SOP covering every aspect of the flight so that anyone has the tools to refer to. If there is a failure, if available within the squadron i think it is best to redo the ride with another IP so that what Lorik said can be put aside, and for other reasons also. It is very complicated to actually evaluate someone as a flight lead when yourself you have the same non aviation background as the trainee. There is a grey zone that needs to be lifted on both sides. It has to be fair. I think in our simulated world, a step up training program conducted with different IP’s that demonstrate what is required is the way to go. Different wings/units/squadrons out there flying all sorts of mission. Already knowing which type of missions your squadron or wing flies is already a step in the right direction to know what your flight lead should look like. I think time management and fuel management as well as risk assessment and airmanship are the basics.
Reading documents is good. Knowing how to employ what is written is another issue, most documents make references to other documents you won’t have access to. Picture is incomplete but already pretty good with what we have in the BMS doc section. This is where the balance between hardcore and realities of the sim world needs to be found. You can’t ask a guy to be a fighter pilot when yourself aren’t one or never sat in a jet or aircraft. There are some concepts that you won’t even know that you don’t know and that are not necessarily in the books. Most of them are guidelines, IP fills the gap. Lucky are those who flew with real Drivers.
From what I have seen, most focus on switchology and the kaboom end result. What about the method? What about airmanship ? What about human factors ? What about our realities in the simulation world ? Training in virtual units needs to be adapted to people who don’t have an aviation background and who learn to fly a plane for the first time in something that can pull 9G’s had fly by wire and that outperforms the virtual pilot. Most don’t have the basics, and reading won’t always do the trick. It is simply often forgotten that some people who fly virtually have no military background or simply don’t have what it takes in real life to be a fighter pilot or pilot period. And when some guys in virtual units think they have what it takes and then judge others it becomes really messy. Balance and fairness is very important.
This is also why I think bashing down SP flyers doesn’t help, especially when they are being called arcadish, I get the idea of flying with humans is better but when it is stated over and over that SP flyers are arcadish guys it is not fair. Some people don’t have the time or are shy, and that’s okay.
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RE: GBU-53
Hi again,
I ran my TE again, and same results, it was a Fourship of Belgian MLU’s and we attacked a column of T-90’s.
I attacked the targets at medium altitude, 10 000 feet and i faced the tanks when attacking. I went into point track mode, or should i go in area track mode and just lead the tank with my crosshairs ?
I made sure i was between 8 and 10 nm out, i tried two options, lasing as soon as i release, that made the GBU-53 go some place not related to the target are. L was flashing, i was in Combat mode. Then i tried activating the laser only 12s from impact, which made the weapon fall short all the time. ( any input of a proper lasing time ?) I also made sure that at no time during the firing of the laser that there was no interruption (clouds).
My observation is that unlike a LJDAM/ GBU-54, on your SMS page, when you go into the submenu CONTROL, there is no second page which commands the weapon to activate it’s laser tracker. So either i am mistaken but for now it seems that the GBU-53 is good against fixed targets only and that maybe it is still WIP.
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RE: GBU-53
@Master:
The LJDAM works perfectly and i have dropped dozens against both mobiles and statics. Make sure however that you set them to laser mode on all hardpoints AND on all bombs. Otherwise while you may think you have them on laser (because you set just one) you will find yourself missing against mobiles. Also, the AI treats the LJDAM as regular jdam and drops it in multiples in GPS mode. That works great against statics but they always miss against mobiles. For me, this bomb is the perfect interdiction weapon. If my target is static, i drop 4 of them in 1 pass and get 4 vehicles. If they are mobile, no prob, switch to laser and make 4 bombing passes.
God points there, but we are not talking about the same thing.
You are talking about GBU-54, i am talking about GBU-53/B SDB.
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RE: BMS 4.35 Screenshots
Along the DMZ, an E-7 Wedgetail from the 271 AEW&C Squadron is escorted by two KF-16’s from the 19th Wing, 155th SQN ‘Rhinos’. Both Units belong to the ROKAF.