Best posts made by DanWolo
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RE: Not looking forward to the VR update
@Atlas said in Not looking forward to the VR update:
Is it just me that’s not looking forward to the VR update?
Don’t get me wrong, I like VR and I have a Reverb G2 and my eldest is still playing with the older HTC Vive, but I just can’t play for very long on VR. I also have checklists, printouts, and cheat sheets I need to refer to, which I doubt I can use with VR. I loved combat in Elite Dangerous in VR as you could really feel how cramped the cockpits were and how more agile smaller ships were compared to the big ones. I would do circuits over my local airport and do some exploration flights in XP11/MSFS too, but for the amount of cockpit work and kneeboard referencing needed, I don’t think I’ll appreciate VR.
A major concern I have is being able to tally bandits as well. Currently using a 4K monitor and TrackIR, but I’ve always felt like going to my G2 causes a drop in visual fidelity. Maybe increase the Smart Scaling to counter?
What I am keenly looking forward to, however, is the graphics/terrain upgrade. While I don’t “notice” the ground/terrain graphics, I guess my brain just tunes out how it looks so as not to kill immersion so much especially when I’m down low. A better-looking version would surely be appreciated.
Anyone else on the same boat as I am especially regarding VR? I would love to have the BMS implementation blow my socks off and I’d fully transition into VR, so I guess it’s a “let’s wait and see” scenario.
Hope everyone has had a lovely Christmas! Bring on the new year and bring on 4.37!!
I have totally different feeling and I am looking forward to this update since the dev team mentioned VR plans for the first time. The VR is a game changer. I am playing DCS, IL, MSFS and BMS. Both - VR and 2D. I was VR skeptical for a long time because of a low resolution, which BTW is now limited by PC performance and not goggles, until I took off in Hornet for the first time and couldn’t stop laughing for 15 minutes or so until I started feeling sick :). It took me like a month to overcome travel sickness symptoms when flying in VR. Since then I was dreaming on how would it be flying BMS in VR. Choose the F-16 block you want, have all kind of working weapons and TGPs, do not feel so lonely in the airspace with the ATC communicating with you correctly and not asking you for downwind landing. What I am also hoping to get from the BMS VR is the performance. With the BMS graphics being still pretty basic I hope to be able to set the resolution to max and have the MFDs and cockpit crisp while still having a lot of frames per sec. Will see how this will work but I keep my fingers crossed.
On the other hand I can understand the others, especially pit builders which may believe that VR is just a waste of time. I have been there too and I know how it feels when you are using the real switches, looking at real MFDs or having real warning lights in front of you (I gave up right on time when I realized how much I spent buying CNC machine, lathe, software and real switches just to build an ICP, MFDs and AoA indexers). But you will never know how it feels when you look back over your shoulder and see that big missile or bomb hanging underneath your wing. I will not mention the dogfighting when you feel that neck pain on the other day instead of eyeballs pain caused by the unnatural way the track ir is used. Or the air to air refueling and formation flying - it is totally different story in VR.
The mixed reality will be the right solution one day which will satisfy us all but let the developers team give us the basic VR first.
I really appreciate what they are doing right now and looking forward to 4.37. -
RE: BMS 4.35 Screenshots
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RE: Optimizing Quest 2
@danster Why don’t you use the cable and Oculus link? As for the blurrines I had to move the resolution slider in Oculus link all the way to the right. Otherwise the picture was unacceptable. I also set the resolution in Steam VR on 100% and 1.1 factor in BMS config file.
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RE: Not looking forward to the VR update
@Stevie said in Not looking forward to the VR update:
@Snake122 - thought about that too…still don’t want it.
I had an Intern a couple summers ago that had spent a semester working on a college VR project…part of what I do is to give Interns and other Engineers instruction in the RL Trainer. We got in, she started the jet, released the Parking Brake, taxied into position, and slammed into burner - as soon as she rotated for takeoff and pulled the gear up the first thing I heard over the ICS was - “this SOOOO beats VR!!!”.
I bet she would say “this SOOOO beats the RL Trainer” if you give her a ride in a real jet.
The RL Trainer doesn’t sound like an affordable alternative for VR. Even the home pit is not an option for many players.
I did a brutal simple mod of my Cougar throttle. It has a real deal travel angle and lever arm radius. I was really surprised when I set it on the Ikea baby stool next to my chair and I found out that it was on spot in DCS VR.
You guys will be fine. Or just keep flying in 2D.