Ok, so it’s not me then! Thanks for your help!
Latest posts made by L0r3n20
-
RE: Range Knob not working in game (and Foxy)
-
RE: Range Knob not working in game (and Foxy)
I can’t see your attachment (common known problem), so please better use a free
image hoster like “imgur” to upload your pics, then post the link to pic here.Loaded Cougar_DX_tmj into my Foxy and ohh, I see …
There is a block doubled in Cougar_DX_tmj.Remove that 2nd dublicated block
BTN TG1 /I /T 2D_Cockpit /T 3D_Cockpit
/O /H DX1
… then it compiles nicely!
Cheers, :yo:
LSAwesome LS. Thanks this solved my Foxy’s problem! (Silly me for not noting that!)
Note that the MAN RANGE knob doesnt control radar range. When you say “during the game it doesn’t do anything.” - what exactly were you expecting it to do?
As I said I’m almost new to BMS so I’m sorry if this is stupid.
I was expecting that, selecting the HSD i would be able to increase the range (8-20-30…) and same for the radar. I guess I’m wrong…
-
RE: Range Knob not working in game (and Foxy)
Hi thank you for your reply!
With Foxy I’m trying to compile Cougar_DX.tmj the one included with the latest BMS (without any change) But I get this:I tested the know while in flight after I moved the SOI to the right MFD but nothing happens. That’s so weird. I’ll post a video in short
-
Range Knob not working in game (and Foxy)
Hey there FNG (sort of) here with a problem with my cougar.
I followed the instruction and Installed BMS 4.35 and Cougar (I’m on win 10) and everything works fin,e but the Range. In the setup screen I set the range knob as range (and it works as it goes up and down) but during the game it doesn’t do anything.
I think a possible solution was to update the tmj file on my cougar (I had 4.33 version loaded) but as I try to compile the file, foxy (updated to 4.2 beta), after a while, gives me this message.
“[…]
I’m worried that there may be a problem with the compile and the Compiler’s communication with your Cougar - it’s just taking too long for my liking.
[…]”
What am I doing wrong?