@Pan_de Workaround: Fully close the alternative Launcher to actually save it properly
Best posts made by Pan_de
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RE: 4.37 VKB gladiator Mapping not working properly
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RE: 4.37 VR bugs Quest2
its about distortion which has nothing to do with missing frames but more about rendering aspects
for the other issue shouldnt be fps either im getting full fps
Latest posts made by Pan_de
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RE: 4.37 VKB gladiator Mapping not working properly
@Pan_de Workaround: Fully close the alternative Launcher to actually save it properly
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RE: 4.37 VKB gladiator Mapping not working properly
@Pan_de ACtually it happend to all my controllers, but it just saved the MFDs correctly, so idk whats the reason
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4.37 VKB gladiator Mapping not working properly
Using the alternative Launcher I cant get the mappings to remain saved. everytime I dc the controller all mappings are gone too
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RE: 4.37 VR bugs Quest2
@chinpok deactivating parralel Rendering worked for fixing the Delay on link.
VD is still being distorted, not a major problem as I can also play without VD. But just for information
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RE: 4.37 VR bugs Quest2
@MRTX the delay occurs with link not VD,
wifi 6 isnt even really helpful with VD thats been debunked already -
RE: 4.37 VR bugs Quest2
its about distortion which has nothing to do with missing frames but more about rendering aspects
for the other issue shouldnt be fps either im getting full fps
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RE: 4.37 VR bugs Quest2
Let me rephrase
Virtual desktop is running perfecltly fine in performance. The only issue is the distortioon when tilting the head. Same issue confirmed with G2 for one person -
4.37 VR bugs Quest2
Hi BMS team,
Im happy to see the new update with the VR implementation and looking forward to further development.
Here are some issues I found after a first small test.My Setup:
Quest2
3090
5800x3dFirst of all performance seems to be perfect so far(only flew for a few minutes though).
Using Virtual Desktop, rolling with my head causes distortion in the image. A guy on discord reported same issue with his G2
Going back to OculusLink the distortion was gone and the image was perfect when looking up/down/left/right or rolling your head, However moving the head forward/backward/sideways (havnt tested horizontal movement) has a slight delay before the camera follows the head movement causing quite some discomfort.
I hope you can address these issues soon, if I can do anything else to test things feel free to write me here or on Discord (Pande4360)
Cheers.